Search found 71 matches
- Mon Mar 17, 2014 1:42 am
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 16 Mar 2014 (What was that?)
- Replies: 17
- Views: 19471
Re: [Sun] 16 March 2013 (What was that?)
I'm sorry that my promises of seeing Valhalla in The Back Foot for CSAT forces turned out to be a scam, I will do my best some time in the future to correct this error. Precious Cargo was nice, but someone shot one of the civilians! Poor poor Issus. Holiday was also fun. Super tactical, moving aroun...
- Tue Mar 11, 2014 3:57 am
- Forum: ArmA 3: Discussion
- Topic: Dynamic Universal War System - A Campaign
- Replies: 13
- Views: 16088
Re: Dynamic Universal War System - A Campaign
If we're still doing this by the way, may I suggest using Big Shot's modified campaign instead? More features, also I'm encountering problems where enemy AI don't actually shoot me in kibot's campaign. Granted, not being shot is nice, but it's a bit uncanny when you're right next to your greatest en...
- Mon Mar 10, 2014 7:58 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 09 Mar 2014 (OOOOOOOOOOO yeaaaaaah!)
- Replies: 24
- Views: 24744
Re: [Sun] 09 March 2014 (OOOOOOOOOOO yeaaaaaah!)
Workshop was ok, although for the second time in a Workshop I couldn't hear teammates over bullets in maneuvers. Bay II was ok, Charlie died but Alpha 1 was best one so we didn't even lose a man. I think. Although, we did discover a BTR-Kamysh behind us, and repeatedly nearly lost army mans clearing...
- Sun Mar 02, 2014 7:11 pm
- Forum: ArmA 3: Folk ARPS Workshops
- Topic: Folk Workshops
- Replies: 68
- Views: 105067
Re: Folk Workshops
When will we start having Workshops in the future? Like learning the best way to report enemies when scouting with Future UAVs. Or practicing not crashing your Future Helicopter full of comrades.
- Sun Mar 02, 2014 3:47 am
- Forum: Other Games
- Topic: Wargame: Red Dragon
- Replies: 30
- Views: 91562
Re: Wargame: Red Dragon
Looking again, there's a lot of pretty interesting new stuff. MAT infantry? Heck yes! I think I'm going to end up making about 10 Best Korea decks for PACT and that'll be it. Especially the ones in Mi-4s that have a full squad's worth in men and equipment.
- Thu Feb 27, 2014 11:18 pm
- Forum: ArmA 3: Discussion
- Topic: Now that Folk ARPS is moving to Arma 3...
- Replies: 18
- Views: 19057
Re: Now that Folk ARPS is moving to Arma 3...
I see what you mean about the rough and ready style of Folk, Dogface. Even the guerillas use Tavors, and the armed Offroad is the only armed vehicle without FLIR. At least Arma 3 feels less clunky. While grenades are a bit too easy to accidently throw, it's helpful to seperate it from different weap...
- Wed Feb 26, 2014 11:57 pm
- Forum: Other Games
- Topic: Wargame: Red Dragon
- Replies: 30
- Views: 91562
Re: Wargame: Red Dragon
You're in Red Dragon beta?
- Sun Feb 16, 2014 1:01 am
- Forum: ArmA 3: Discussion
- Topic: Upcoming (free) DLC: ZEUS
- Replies: 7
- Views: 8742
Re: Upcoming (free) DLC: ZEUS
I regret seeing that there are only butterflies, seagull flocks, and assorted mammals for spawning. This will be good for missions though, especially when the gamemaster wants to place sneaky beaky enemies into rooms. Presumably, every session in A3, the host is GM? And to end this message, gamemast...
- Thu Feb 13, 2014 11:12 pm
- Forum: ArmA 3: Discussion
- Topic: Upcoming (free) DLC: ZEUS
- Replies: 7
- Views: 8742
Re: Upcoming (free) DLC: ZEUS
Dynamically spawned bees. And bee shadows.
Hearing the word gamemaster reminds me of Dungeons and Dragons though. Maybe... Just one session...
Hearing the word gamemaster reminds me of Dungeons and Dragons though. Maybe... Just one session...
- Mon Feb 10, 2014 4:51 am
- Forum: ArmA 2: After Action Reports
- Topic: [Sun] 9th Feb 2014 (Meat grinder for everyone!)
- Replies: 20
- Views: 21639
Re: [Sun] 9th Feb 2014 (Meat grinder for everyone!)
I joined in progress toward the end of the first A3 mission, where I eventually ended up being surrounded in an isolated shack by CSAT infantry while switching to Bravo Channel (Alpha was wiped out). In Manhunt, I led a fireteam where we waited for orders after landing and only saw maybe 1 or 2 enem...