Search found 103 matches

by Lexer
Tue Mar 27, 2018 10:07 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 27 Mar 2018 (Shock And Ouch)
Replies: 0
Views: 2170

[Tue] 27 Mar 2018 (Shock And Ouch)

Thank you to the 16 comrades who joined us this evening of mainly explosions. First there were many explosions from the sky. Then there was more explosions from the sky; some very accurate ones right on the one thing that could send some back. Next there was the explosion that started it all. More e...
by Lexer
Mon Mar 19, 2018 7:06 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 18 Mar 2018 (Jumping Into Hell)
Replies: 1
Views: 2849

Re: [Sun] 18 Mar 2018 (Jumping Into Hell)

I did a thing with R3 vATE4 "Player Movement" heatmap shows areas where players spent the most time (across the whole mission, not at once) (blue for not very long to red for a large amount of time). "All Deaths" heatmap shows areas where the most deaths (player and AI) happened. (blue for a few to ...
by Lexer
Sun Mar 18, 2018 10:26 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 18 Mar 2018 (Jumping Into Hell)
Replies: 1
Views: 2849

[Sun] 18 Mar 2018 (Jumping Into Hell)

17 brave comrades joined us this evening as we jumped into a torrent of bullets, explosions and death. First we virtually killed some virtual enemies in a virtual world. Then we very loudly captured a silent communications facility. The next mission saw most of us successfully completing a HALO jum...
by Lexer
Wed Mar 14, 2018 7:07 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: Creating ArmA 3 missions for Folk ARPS (inc. FA Template)
Replies: 25
Views: 65864

Re: Creating ArmA 3 missions for Folk ARPS (inc. FA Template)

FA3.5.1 released. Available here: https://github.com/Raptoer/F3/releases/tag/v3.5.1 Major changes: Re-Added cache component Re-Added preMount component Added spectator slots Removed disableTIEquipment from vehicle init fields Headless-client support has been added to setAISkill dynamicViewDistance h...
by Lexer
Tue Mar 06, 2018 10:40 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 6 Mar 2018 (Hit the Road)
Replies: 0
Views: 2172

[Tue] 6 Mar 2018 (Hit the Road)

Thank you to the 15 comrades who joined us this evening. We started with a nice, quick, friendly round of paintball; wherein Käs killed everyone. Then we hit the road (and a mine or two) in an attempt to escape an AAF/CSAT invasion. The attempted assassination of a harmless civilian very dangerous m...
by Lexer
Tue Feb 20, 2018 11:15 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 20 Feb 2018 (Divine Assistance)
Replies: 2
Views: 3978

[Tue] 20 Feb 2018 (Divine Assistance)

12 friendly comrades joined us today for this rather cosy Tuesday session. A night filled with mysterious divine influence, even more mysterious Arma physics™, and amok extremely obedient AI ensued. Missions: Winning the Game ( Replay ) Shield And Sword ( Replay ) Pickup Artists ( Replay ) Kore Pri...
by Lexer
Sun Feb 04, 2018 11:11 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 04 Feb 2018 (Relay)
Replies: 1
Views: 2625

Re: [Sun] 04 Feb 2018 (Relay)

by Lexer
Sun Feb 04, 2018 11:04 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 04 Feb 2018 (Relay)
Replies: 1
Views: 2625

[Sun] 04 Feb 2018 (Relay)

17 comrades (and, what do you know, two active hosts) came along this evening of fun, with a side order of explosions and death. First we went out into somewhere near some woods. Then we kicked the beehive (that apparently contained a very sneaky IFV). Next we tried to rebel (may have failed). Then...
by Lexer
Tue Jan 30, 2018 11:06 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 30 Jan 2018 (Of IFVs and Helicopter Crashes)
Replies: 0
Views: 2205

[Tue] 30 Jan 2018 (Of IFVs and Helicopter Crashes)

18 brave comrades joined up tonight for many an explosion. First we took some IFVs across some water (there advanced boats, see) and got them blown up. Then we flew by our instruments through some supernatural fog containing unexpected flying debris. Unfortunately, for Netkev, his instruments didn'...