Search found 24 matches
- Mon Oct 13, 2014 11:33 am
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Need a hand with some triggers
- Replies: 11
- Views: 13962
Re: Need a hand with some triggers
I've dropboxed it, I'll PM you a link
- Mon Oct 13, 2014 9:49 am
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Need a hand with some triggers
- Replies: 11
- Views: 13962
Re: Need a hand with some triggers
v3-1-2. I double checked, there are none in the tubes and nobody spawns with backpacks
- Sun Oct 12, 2014 9:23 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Need a hand with some triggers
- Replies: 11
- Views: 13962
Re: Need a hand with some triggers
I worked it out, I forgot to delete some of the //, so the group being counted wasn't defined. I think that's all the triggers fixed now. One problem I did notice, is that the squad ATs didn't have any ammo for their PCMLs. Is that something I need to fix or is that something the Host would do durin...
- Sun Oct 12, 2014 3:33 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Need a hand with some triggers
- Replies: 11
- Views: 13962
Re: Need a hand with some triggers
I still am not 100% sure of what I'm doing with triggers so I'm trying to keep them simple, mission ending things. End 1 is a cas-cap End 2 triggers if all of 4 specific people die End 3 triggers if all surviving members of the above group make it to an extract point I seem to have 2 and 3 working n...
- Sun Oct 12, 2014 2:32 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Need a hand with some triggers
- Replies: 11
- Views: 13962
Re: Need a hand with some triggers
Make the "die" trigger cover the entire map? Thanks Aqarius, that simplified a fair bit of what I was trying to do. I've just got to test a few possible outcomes now, but it's looking close to finished! Use the F3 cas-cap and E&E check components. You can use them with specific groups. Check the F3...
- Sun Oct 12, 2014 10:30 am
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Need a hand with some triggers
- Replies: 11
- Views: 13962
Need a hand with some triggers
I'm trying to make a rescue mission right now and I'm having a bit of trouble with some triggers. I want a loss trigger if the survivors die and a win trigger if they successfully extract from the area. Am I right in saying the game treats dying the same as leaving an area? How do I differentiate be...
- Mon Sep 08, 2014 5:13 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 07 Sep 2014 (Are we recording?)
- Replies: 5
- Views: 6634
Re: [Tue] 07 Sep 2014 (Are we recording?)
I gotta say, I really enjoyed this session. Working with Fer in the mortar team was pretty cool. I'm not sure how many kills I got in the end, but from the reports during the mission I imagine it was pretty high. Of course, I wouldn't have had any if not for Fer's excellent spotting! Overrun was gre...
- Sat Jun 28, 2014 2:22 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 24 Jun (Resisted by Crateresistance)
- Replies: 8
- Views: 9056
Re: [Tue] 24 Jun (Resisted by Crateresistance)
Just remembered to post a bug with the medical system, from Crateresistance. I found upon being revived that I had no hud and my inventory had been stripped down to just the items I had equipped. Despite this, I struggled on and managed to spray bullets in the direction of enemies before dying! Othe...
- Thu Jun 19, 2014 6:01 pm
- Forum: ArmA 3: Discussion
- Topic: Folk ARPS patches!
- Replies: 55
- Views: 75265
Re: Folk ARPS patches!
Got mine!
I'll post a few pictures if I'm able to steal a camera off someone
I'll post a few pictures if I'm able to steal a camera off someone
- Tue Jun 17, 2014 7:15 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Mission Making Workshop?
- Replies: 8
- Views: 11643
Re: Mission Making Workshop?
I may be interested. I work until 1pm on Saturdays, but I imagine I wouldn't need to be in right from the start?