Thanks for hosting Haraaka, nice that we let you out of the
party dungeons server testing laboratory now and then..
Red Snow - Alpha 1 FTL - Audiox Mamba Swinkko
Paradrop went without incident, we regrouped with the rest of Alpha and moved down the prescribed treeline. As the move orders were formulated I kept my eyes on the EI contacts at the radar site, convinced they would go active once A2 moved, so distracted was I that EI were able to wander up right behind us and shoot both myself and Mamba. The contacts were dealt with and we moved crouch running down to cover A2. As SuperÜ took his fireteam inside we covered, the ZU went active my marksman went inactive I pushed up my team to the wall, Mamba went down again. I threw a frag and fired at the ZU, went around the barbed wire north side, shot a dude then went to see if Mamba was alive. He turned out to be very dead so I grabbed his RPG and then made friends with the angry angry AI. The HMG gunner fired and his bullets made a nice new set of ventilation holes in my skull my last words were giving a status report to Harakka "A1 is tw....."
Generals - Lord the honorable Sir Toppo's personal apothecary. (Opfor CO Medic)
All hail the mighty Toppo! After a brisk jog along towards the train station we paused, I made a joke about trains that nobody will really get and then we pushed on. I killed three farmers who had taken up arms against the rightful rule of Sir Toppo, I then moved into the train station with his Lordship and closed the door behind us. When the south door opened and Dan shot the man who'd let the draught in I closed the door again, then the mission ended. Clearly SuperÜ was killed by me closing the door
Into The Sea - Alpha 1 AT - Aquarius Walter Alex Fake
Well A1s war adventures got off to a bad start, getting out of the MTVR Fake Alex broke every bone in his body so we were down an AAR from the outset. As we pushed into the staging area and got eyes on contacts surrounding the scrap yard I sighted in two targets. When cleared to fire down they went, then Aquarius took a bullet to my left, I ran across and dragged him into cover to heal him up. Without any fuss Michael the Alpha Medic was over helping me, with Aquarius back on his feet I moved to the closest tree to get eyes back towards the enemy. Aquarius then took a mighty murderous burst of fire, he was very dead very quickly. I let Walter know then reported Aquarius's death to SL. Then I reported the death of Walter to SL leaving me as the lone survivor. I kept my M136 but switched my rifle out and grabbed the rest of the the useful gear I could carry and met up with A2. This mission must be from an older F2 version, I wasn't able to join A2 so tagged along as best I could. On the attack down into the scrap yard I cleared the interior of the enterable tin building then pushed onto the next Alpha marker. Somehow the advancing Alpha 2 team members didn't see the EI next to them in a field, I shot him and dragged MrKev into cover just in time for the medic to patch him up.
As Alpha moved to the supermarket area I worked my way over fences clearing the warren of gardens and walled off bits, taking out EI as I found them. As I got myself ready to rejoin A2 I spotted an enemy technical north along the road and dived back into cover, thankfully on closer inspection the crew were dead, it was around then I noticed TS had become very very quiet, I asked for ASL with no reply, then knowing A1 FTL was dead A2? Still no reply, A2 AR? Command of Alpha fell to MrKev, the tank took a hammering and then started to cook off. I ran as fast as I could past Alpha 2 and got the crew out, Alpha Medic joined me but the sound of T72 engines rumbling around the town called to me more than the last wounded crewman. I called out for the tanks position and was greeted by "tank in the town tank in the town" over TS and CC, coming through a vennal I spotted the backside of the tank just outside the supermarket, I fired my AT hitting it in the rear. Out the crew bailed and down went IceRaiser. I checked the map and bolted across to help up my creator. The voice of Homer crackled across CC enquiring who was in command, "dance MrKev who's in charge in Alpha, dance you there" I responded I was just a lowly AT grunt listening in as I was lost and alone looking for guidance. The next ten or so minutes are mostly a blur, I asked Ice if he could repair the T72 for our tank crew to use but I guess he couldn't hear me over the gunshots and blood curdling cries for help, I healed up some more wounded and attempting a return to a downed Alpha got myself wounded, I must have blacked out because when I woke up I stood up and was instantly shot in the head..
Exothermic Reaction - Indi B1AT - Harakka FTL Michael Ardyvee
So the wonders of A3 continue, I found I was able to not at will turn my body gelatinous and pass through solid guard tower matter. This proved to hurt as I fell from the first floor of our first defence tower. Unable to heal myself up (at all) my attempted rocket fire from our second tower wasn't quite on target. I was able to use the advanced 'futuretec' aspects of A3 to pick out the names of the enemy team before I fired the rocket. In the end I decided to fire at Croc as he wasn't moving, the rocket impacted near(ish) and all manner of bullets flew my way. I hit the shutters and hunkered down. Only popping my head back up once they'd stopped to reload. In the end my aim was useless and I died quickly.
Compound - FIA CO
So my infallible defence plan for the three towers inside the compound has one fatal flaw, the illegal and underhanded usage of the mythical water creature as a HMG platform... I fired GP at it, then at the EI advancing on my building, but like 50% of my forces was killed by the gunner with no way to fight back
In the future I'm marking all of IceRaisers objectives with a Danish flag just because