Re: [Sat] 12 April [V+] Operation Coathanger
Posted: Mon Apr 14, 2014 10:03 pm
Workshop: My radio channels were not the same as everyone else's. I was in the BSL slot. I've had this problem while playing around with mission making and having a slot as setCaptive true (faction silently becomes CIV) before the ACRE frequencies initialise. I don't know what it is in this case.
Also, maybe we should move to In-game channel (like we used to) as soon as we join so that the voice-of-god people don't have a breakdown while trying to troubleshoot.
Junction City: A4 FTL.
We had the right flank, soon bumping into a HUGE rock which the entire platoon sanely huddled around. And then the jungle came alive. I only saw RPG trails, danger-close CAS, fire, red screen.
South of the River: A1 FTL.
As next in the chain of command I was rooting for Draakon's safety. After getting eyes on the first village, team 1 loaded into our APC and bolted there to take the Western side. Our APC was then lost to a BTR further down the road. We cleared the area with few casualties and diminishing daylight. Team 2 loaded into remaining transports while we waited. It was atmospheric to hear them taking fire in the distance and having to go along on foot to help out. I really enjoyed the mad dash to the last village of the mission, but I have no clue how I managed to kill Satire. I always love night time with no NVGs, but a few flares for the pitch black wouldn't hurt.
Cache and Carry: A1 AT.
Alpha assaulted the town over open ground, and it was fairly hopeless. I made it to the CO's burning vehicle first and I was the only one without smoke left. I was wounded while giving him first aid and looked around to see the entirety of alpha all in the same situation. If there were enough of us we could have spelt out "fuck you bravo" with our bodies.
Capraia Raid: Eng Assistant.
Head and I were hanging back, jumping in to play medic. I didn't last very long and called it a night. Such a PTSD inducing session.
Also, maybe we should move to In-game channel (like we used to) as soon as we join so that the voice-of-god people don't have a breakdown while trying to troubleshoot.
Junction City: A4 FTL.
We had the right flank, soon bumping into a HUGE rock which the entire platoon sanely huddled around. And then the jungle came alive. I only saw RPG trails, danger-close CAS, fire, red screen.
South of the River: A1 FTL.
As next in the chain of command I was rooting for Draakon's safety. After getting eyes on the first village, team 1 loaded into our APC and bolted there to take the Western side. Our APC was then lost to a BTR further down the road. We cleared the area with few casualties and diminishing daylight. Team 2 loaded into remaining transports while we waited. It was atmospheric to hear them taking fire in the distance and having to go along on foot to help out. I really enjoyed the mad dash to the last village of the mission, but I have no clue how I managed to kill Satire. I always love night time with no NVGs, but a few flares for the pitch black wouldn't hurt.
Cache and Carry: A1 AT.
Alpha assaulted the town over open ground, and it was fairly hopeless. I made it to the CO's burning vehicle first and I was the only one without smoke left. I was wounded while giving him first aid and looked around to see the entirety of alpha all in the same situation. If there were enough of us we could have spelt out "fuck you bravo" with our bodies.
Capraia Raid: Eng Assistant.
Head and I were hanging back, jumping in to play medic. I didn't last very long and called it a night. Such a PTSD inducing session.