Anything that doesn't end with me being only idiot who doesn't jump to BLUFOR as soon as he joins the match
Re: Wargame: Red Dragon
Posted: Thu Aug 07, 2014 6:08 pm
by Medic Eugene Roe
T-34 stronk. Also, I've come to love the new Czech reservists in their little dinky WWII relics. All shall come to fear the Zaloznici!
I hope it's not too late to have a FOLK ARPS Wargame, is it?
Re: Wargame: Red Dragon
Posted: Fri Aug 08, 2014 8:06 am
by Aqarius
Was gonna say 'friday' and realised it IS friday.
...monday?
Re: Wargame: Red Dragon
Posted: Sun Feb 15, 2015 2:18 pm
by SuicideKing
Sup. I see no one's posted here for a few months. Nordic DLC and all's out, too. I'm all for Thursday/Friday/Saturday.
Re: Wargame: Red Dragon
Posted: Mon Feb 23, 2015 5:53 pm
by audiox
SuicideKing : There are the occasional adhoc runs started by our able Skype chat members. Feel free to organize a date/time for a larger viewership in here. In my experience, the more specific, the better the odds.
Re: Wargame: Red Dragon
Posted: Sat Aug 22, 2015 11:41 am
by audiox
Lotsa Wargame going on these days.
Find me in the steam group and add me, or send me a message here if you want to play.
We will play tonight sometime after 1700GMT. Come come.
Re: Wargame: Red Dragon
Posted: Sun Aug 23, 2015 10:33 am
by SuicideKing
Yup, Saturday sessions especially seem to enjoy a larger turnout, and we'll try and keep it regular - usually after 1700 GMT as audiox mentioned.
Re: Wargame: Red Dragon
Posted: Sun Sep 06, 2015 6:12 pm
by wolfenswan
We're playing this game again from time to time.
If you need an introduction to the game, this video makes some excellent all around points:
Re: Wargame: Red Dragon
Posted: Thu Jun 02, 2016 4:12 pm
by SuicideKing
Here are my decks:
BLUFOR
Blue Dragons
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Blue Dragons - Mechanized
YcgWW0MtZm27zd+Fm8BopX4TdlyitfiODT0zXV0VT6sqIDIkl7zOI0NQCtQSIoukZKfxP6i4TcGi2ajMNSYpUU/zU5baLhWe
UK (may be missing a plane)
DXgQYF09Ei6yyt1kxDrItB2boT0iU095RPRdUheZsGNIaEMqGZC6hhQ9oZE8SRJDuhzM3KeVPindDknLQ4TBgA==
Sweden (borrowed from Aqarius)
NXgQtxeNZ/tCIXcmQsyTbJzOO7Qtu2gk29x3g7OdpM6jGVRi3VaSttW1GdCGK2o7WeeW9LeVvbv5b3MCmCA=
China
pXgORrVNTeqKoqi0N6uucIPQ4IApuWYoCYGE+ofUSqW9Gil2S4pckr5gNK4laTMI2FBSguREiWTIplVBil0w6A==
Re: Wargame: Red Dragon
Posted: Thu Jun 02, 2016 8:11 pm
by wolfenswan
Not gonna comment on all decks, just a few observations:
Rather than generalizing it's always best to play to a nation's strength. (e.g. build a GDR deck around the Mot-Schutzen).
Mix of cheap and expensive options is important. Too many unicorns (US) or expensive stuff (USSR) is a bad idea.
Line infantry isn't there to kill things, it's there to take fire while your shock and commandos don't. If your only line infantry costs 25pt+ a piece, you can't get enough meat shields.
If possible you want a few quick units for the early rush. A transport only helo opener is suicide, wheeled is always better in that case.
Fire Support is important in forests. Engage infrantry with your infantry first, then move the vehicles in. FS should be plentyful and cheap. E.g. GDR BMP-1, ZSU, base T72.
Almost all coalitions have a 15-30pt "good" optics unit. They are great to spread around and some (the autocannon ones) are actually great flankers).
Excp. optics are rarely worth it. More eyes is better than a single pair of good ones.
Howitzer are terrible. Mortars, high-end MLRS and the high-end artillery pieces (e.g. ONDAVA, Caesar, Paladin etc.) are worth taking.
Here are two decks of mine, I'd suggest comparing them to yours and figuring out why I picked which unit: NSWP