Zone restriction + friendly fire = ???
Posted: Wed Oct 14, 2015 6:50 pm
So i'm making an adversial mission, and i thought that a restricted zone around the place the mission takes place is a good idea. I've set up some nice two triggers for blufor and opfor and synchro them with that module. then synchronized all the units with the module. I also added a hint to the module that warns you that you're about to die of insta brain aunerysm.
But there's a bit of a problem. If i kill 2 friendlies (so all my teammates turn hostile) i get that zone restriction hint and die within 10 seconds just as i would if i entered the restricted zone. I haven't checked it with players yet, but if it replicates then i'd have to delete the module and let people roam around on the other side of altis.
Unless someone has an idea how to prevent this from happening
But there's a bit of a problem. If i kill 2 friendlies (so all my teammates turn hostile) i get that zone restriction hint and die within 10 seconds just as i would if i entered the restricted zone. I haven't checked it with players yet, but if it replicates then i'd have to delete the module and let people roam around on the other side of altis.
Unless someone has an idea how to prevent this from happening