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Re: Missions on the ArmA 3 server

Posted: Sun May 11, 2014 10:48 am
by wolfenswan
fa3_z73_AFriendInNeed
Map: Altis
JIP: No
Scripts: F3 3-0-9A
Description: Motorized CSAT forces want to seize caches at an immobilized FIA convoy. NATO heliborn troops are sent to destroy the caches, to hide their involvement in supplying the FIA rebels. FIA is controlled by a ZEUS player, who is limited to ordering units around and taking direct control. If FIA is friendly to NATO or not is set via parameter by the host.
Download as an archive (can be put in the MPMissions folder)

Re: Missions on the ArmA 3 server

Posted: Fri May 23, 2014 10:07 pm
by Lord Penney
fa3_c116_jollycooperation
Map: Altis
JIP: No
Scripts: F3 3-1-0 (Updated), Wolfenswan's Function Library
Description: Cooperative-adversarial. CSAT and IND work together to clear Pyrgos but race to recover secret intelligence first. Slot evenly. Strategic Advisers required.

Re: Missions on the ArmA 3 server

Posted: Sun May 25, 2014 4:20 pm
by wolfenswan
fa3_c53_310toKavala
Map: Altis
JIP: No
Scripts: F3 3-1-0RC1, ws-fnc,norrin's convoy script.
Description: FIA plans to intercept a CSAT ambush, but first the killzone has to be cleared of AAF forces.

Re: Missions on the ArmA 3 server

Posted: Wed May 28, 2014 2:09 pm
by wolfenswan
Missions updated to F3 3-1-0 (incl. RC):
  • fa3_c56_MorningSortie - RC4
  • fa3_c52_310toKavala - RC5
  • fa3_a96_cratesistance - RC5
  • fa3_a108_AirEola - RC4
  • fa3_a90_SelfService - RC4
  • fa3_a92_Manhunt - RC4
  • fa3_a96_thebackfoot - RC4
  • fa3_c48_black_island - RC5
  • fa3_a90_holy_stones - RC4
  • fa3_a62_foxhunt - RC4
I'll keep this list up to date as missions are updated. Message me if you got one to put on the list.

Re: Missions on the ArmA 3 server

Posted: Sun Jun 01, 2014 4:20 pm
by zitron
fa3_c48_black_island
Map: Altis
JIP: No
Scripts: F3 3-1-0 (Updated: no SWS), Wolfenswan's Function Library (ws_fnc_createGarrison)
Description: CSAT forces rescue AZIZ from secret CIA site on Makrynisi Island. Changes in v9:
  • Removed SWS for now
  • Tweaks to boat positions
  • Added more ways to die
  • Tweaks to triggers
  • Tweaks to AI
  • Trawler now moves
Download: https://sites.google.com/site/zitronfil ... .Altis.pbo

Re: Missions on the ArmA 3 server

Posted: Sun Jun 01, 2014 6:07 pm
by boberro
fa3_a94_church_of_kerry2
Map: Altis
JIP: No
Scripts: F3 3-1-0 RC3, Wolfenswan's Function Library, Wolfenswan's thunderstorm
Description: Church of Kerry returns, using new F3. FIA defends their leader from AAF.

Re: Missions on the ArmA 3 server

Posted: Sun Jun 08, 2014 6:16 pm
by Ferrard Carson
fa3_a62_foxhunt
Map: Altis
JIP: Nuh-uh
Scripts: F3 3-1-0 RC4
Description: Adversarial valley sweep mission - AAF attempts to destroy FIA without taking major losses. FIA attempts to bleed AAF and escape. Heavily inspired by Mike's ArmA 2 mission "Foxhound".

Mission #4 of the Antebellum storyline.

:clint: ~ Ferrard

Re: Missions on the ArmA 3 server

Posted: Tue Jun 17, 2014 5:25 pm
by Satire
fa3_c54_clear_skies_2035
Map: Altis
JIP: No
Scripts: F3 3-1-0 & ws_fnc
Description: FIA Guerillas attack a CSAT AAA vehicle and punch through an AAF blockade under cover of darkness to escape. Play at night with clear skies.

A sort-of-remake of the old A2 mission, a good commander will use stealth, speed and discretion to survive.

Re: Missions on the ArmA 3 server

Posted: Wed Jun 18, 2014 3:12 pm
by wolfenswan
Same spiel as before, a list with all missions older than F3 3-1-0 that have been updated:
  • Manhunt
  • Bedtime II
  • Inter IV
  • Black Island
  • Cratesistance
  • Air-Eola
  • Self-Service
  • ThrustingCrusader
  • Surfin
  • Morning Sortie
  • Climaxing Crusader
  • A friend in need.
PM me or any other host to get your updated mission added.

Re: Missions on the ArmA 3 server

Posted: Sat Jun 21, 2014 12:32 pm
by wolfenswan
fa3_c69_AfternoonDelight
Map: Altis
JIP: Wave-Respawn possible
Scripts: F3 3-1-0 & ws_fnc
Description: A motorized CSAT platoon pushes eastwards against AAF squads and NATO SPAAG detachments. Main force is two squads + attachments and APCs (Marids w. HMG), while a third squad + attachments can be used as wave reinforcements later from a different direction. Headless Client supportedd. SWS sleep set to 60 seconds for testing purposes.
Download as an archive (can be put in the MPMissions folder)