fa3_c51_cape_fear

Help make Party-approved missions harder

fa3_c51_cape_fear

Postby darkChozo » Sun Apr 16, 2017 9:12 pm

AAF shoot up a penninsula/cape/whatever full of NATO. In the dark. Also there are jets, because we need more jets.

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Re: fa3_c51_cape_fear

Postby Netkev » Tue Apr 18, 2017 7:55 pm

  • Space out the enemy MANPADS a bit more, one of the birds got hit with 2 missiles semi-simultaneously (Questionably needed)
  • Remove enemy NVGs for maximum pretty lights without nuking our ability to fight (Direly needed)
  • I think one of the jets exploded on the runway back home, probably just ARMA being ARMA
  • That one group of enemies that are in the forest seemingly just to flank us should probably be moved (Might not be needed if they don't have NVGs
  • Clearly we need 1 more jet

The mission is wonderful. Deadly and wonderful.
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