fa3_c23_partnership

Help make Party-approved missions harder

fa3_c23_partnership

Postby Costno » Sun Aug 06, 2017 10:21 pm

CTRG and their interpreter assault three compounds with the help of a FIA squad.
FTL - "So...? Do we have any plan?"
SL - "We react to contact"
FTL - "...shit"

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Re: fa3_c23_partnership

Postby NikkoJT » Sun Aug 06, 2017 10:35 pm

I really liked this mission's concept, especially the last part where our interpreter died and left us out of comms (and left us his 3GL, that was very nice of him). Missions where we don't have perfect comms or perfect chain of command are always interesting to play.

I think it might be good to take a look at the CTRG outfits though. They are a very similar shade of green to the enemy outfits, so it would be useful to make them more consistent and give them identifiers the enemy don't have - maybe make sure they always have the BDU top on instead of the t-shirt, and/or give them a distinctively-coloured accessory like a black backpack. There were a couple of times I almost shot CTRG soldiers at distance because the t-shirts made them look like guerillas.
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