fa3_c36_pathfinders

Help make Party-approved missions harder

fa3_c36_pathfinders

Postby SuicideKing » Sun Jun 25, 2017 10:38 pm

So i know shit went wrong on the first run, but stuff i noticed:

1. the music will be made such that it only plays after the freefall starts
2. will check if the parachute script causes issues/suffers from bugs
3. might disable NVGs for the boat
4. will remove the 40mm stuff on the marids
5. will check whether the time acceleration module is MP safe. May consider using setTimeMultiplier, not sure what it does though.
6. Mission balance - will set a lower bound on the randomness of AI spawing in view of empty bases.
7. Mission balance - I know we're used to playing with PCMLs or RPG42s, and that RPG7s are weaker than usual. However, given that there are 2 marids and the number of rockets per fire team, i think it's still quite doable even without the sniper. It's a question of developing or getting used to new tactics imo.

But anyway, please leave more feedback below. :science101:
themiddlevoid.wordpress.com
User avatar
SuicideKing
Host
 
Posts: 286
Joined: Wed Nov 27, 2013 1:29 pm
Location: India/Netherlands

Re: fa3_c36_pathfinders

Postby Netkev » Sun Oct 08, 2017 9:52 pm

"Moving from east to west recommended"

Recommended my ass, going east to west is infinitely easier than going west to east. If you go from the west then you are pinned into tiny areas of operation from the get-go, and the enemy reinforcements from the east have the high ground and just bloody swarm you.

That being said, the commander really should have realized as such when he planned it. Our run just now where we went from the east was infinitely more survivable. Good mission all in all, the sniper even manages to feel like a team player because of the AT rounds!
User avatar
Netkev
Host
 
Posts: 136
Joined: Tue Aug 12, 2014 6:32 pm

Re: fa3_c36_pathfinders

Postby SuicideKing » Sun Oct 15, 2017 9:39 pm

Netkev wrote:"Moving from east to west recommended"

going east to west is infinitely easier than going west to east.

I can only suppose you've interchanged the two, otherwise it doesn't make sense :P

West to east (left to right)...is an option, but the first time the mission got played and wafflynumber took us from west to east, and it was morning by the time we hit the central FOB with heavy casualties.
themiddlevoid.wordpress.com
User avatar
SuicideKing
Host
 
Posts: 286
Joined: Wed Nov 27, 2013 1:29 pm
Location: India/Netherlands


Return to Finished ArmA 3 Missions

Who is online

Users browsing this forum: No registered users and 1 guest