So, we ran this once. Known issue is the death trap that is spawning on top of the carrier.
Other things I'm planning to change are our loadouts (5.56 is terrible, and we don't have enough infantry to justify weak primary weapons)
and I'll probably set it to have 1 HVT target, since 2 makes it last an hour
fa3_c25_fleet_foxes
Re: fa3_c25_fleet_foxes
I really enjoyed running this with the 4 (RIP Ciaran) birds, I'll have to slot a more aggressive CO next time though, we could have done that in half the time with a bit more whipping.