fa3_cz44_kore_principles

Help make Party-approved missions harder
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NikkoJT
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fa3_cz44_kore_principles

Post by NikkoJT »

AAF heliborne infantry rush to defend a vital road junction against NATO attack.

Kore, Altis - AAF vs NATO ZEUS
Two squads inserted by helicopter, plus a gunship. ZEUS has free reign.

v4: first release. Issues with helo landings; need to adjust trigger for AAF armour at the end, and remove outdated code related to takeoff.

v5: F3 3.5.0a.

- New attachments: HMG, HAT, HSAM.
- Additional AI helo added for transporting attachments.
- Player count increased to 44.
- Probably has spectators now.
- Bugfixes.
Last edited by NikkoJT on Tue Mar 06, 2018 10:46 pm, edited 1 time in total.
FA missions & session host. Tank appreciater.

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Freyja
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Re: fa3_cz37_kore_principles

Post by Freyja »

Goodness gracious this is a good reminder that we need more CZ missions. Really good location and loadout, my only complaint is that it needs Yet More Toys.

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