AAF armour assaults a NATO defensive line at Panagia
Chalkeia-Panagia, Altis - AAF vs NATO (ZEUS)
Six tanks plus High Command infantry push through a Zeus-controlled force to take Panagia.
zt1: test
v1: Played.
- Consider recon team slots
- Improve AI infantry effectiveness
v2: ready.
- Added playable Recon Team.
- CO driver is now classified as a Marksman and has a DMR instead of a sniper rifle.
- AAF High Command Infantry now have Carrier Rig (Black) armour.
- AAF High Command Infantry riflemen now have 7.62mm battle rifles instead of Mk20s.
- Added a second autorifleman to AAF High Command Infantry fireteams.
- Added civilian spectator slots.
- Corrected a briefing error that gave incorrect information regarding AAF High Command Infantry transports.
- Indicated player count increased to 25.
- Maximum player count increased to 27.
This mission will include the following additions with the release of Tanks DLC on April 11:
> New element: ECHO 1 AWC Nyx Autocannon
> New element: ECHO 2 AWC Nyx AT
> New element: ECHO 3 AWC Nyx AA
> New High Command element: MRS1 Zamak MRS
v3: T A N K S
- Updated F3 to 3.5.1
- New elements: VHAT1 Nyx AT, VHAT2 Nyx AT
- Player count increased
- Added 3.5.1 spectators
- Zeus now sees all units by default
- Replaced PCMLs with MAAWS tubes
- Tanks now use vehicle customisation options
v4:
- Rebuilt in F3 3.5.5
- Zeus patch applied
- Golf tanks added to player force
- Player count increased to 37
- Removed reporters
- Switched to reinforcement-safe loss trigger
- Expanded AO
- Added third objective at the airfield
- Infantry command now uses limited Zeus instead of High Command
- Various minor changes to starting setup
fa_cz37_shield_and_sword
- NikkoJT
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fa_cz37_shield_and_sword
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