[Sun] 09 Mar 2014 (OOOOOOOOOOO yeaaaaaah!)
Re: [Sun] 09 March 2014 (OOOOOOOOOOO yeaaaaaah!)
Good points, definitely. I like the concept of a Prisoner's Dilemma-style threeway mission, but based on what you say it's probably quite likely to end up less than enjoyable for a fair number of people.
"Until now we scraped along the ground like rats, but from now on, we soar. Like eagles. Yeah. LIKE EAGLES... ON... POGO STICKS." - Grim Fandango
Re: [Sun] 09 March 2014 (OOOOOOOOOOO yeaaaaaah!)
we did not ignore the clarifications, we destroyed the cache as stated (at least interpreted) in the briefing. Its also important to note that FIA was the side who instigated the blue on blueFerrard Carson wrote:The reason the "A Friend in Need" situation was modestly enjoyable was precisely because it was unexpected. Do not confuse the novelty of a betrayal situation with enjoying betrayal. Aside from that novelty, it pissed me off quite a bit. When BluFor ignored the host's clarification and acted on a non-existent objective, IndFor essentially got screwed over by BluFor's choices rather than their own decisions. OpFor players likely didn't particularly find the mission all that interesting either, since when they arrived, everyone was dead and it was a mop-up operation rather than a battle.Thirith wrote:It sounds like some people enjoyed it exactly for that, though, even if it wasn't meant to be that. Are the mission designers here considering creating missions that build on the shaky alliance mechanism?
So, enjoyable mischief for five or six BluFor players, OpFor's experience made pretty dull, and IndFor along for the ride with no power to really decide anything? No thank you.
~ Ferrard
Re: [Sun] 09 March 2014 (OOOOOOOOOOO yeaaaaaah!)
As was said after the mission ended, there was no FIA blue on blue at the start. You took fire from CSAT as you landed.
Re: [Sun] 09 March 2014 (OOOOOOOOOOO yeaaaaaah!)
As the CSAT FTL who ordered the landing helo to be engaged from 600m away to cause panic, I fully endorse this message.mingmong wrote:As was said after the mission ended, there was no FIA blue on blue at the start. You took fire from CSAT as you landed.
Re: [Sun] 09 March 2014 (OOOOOOOOOOO yeaaaaaah!)
Yeah and we didn't return fire...mingmong wrote:As was said after the mission ended, there was no FIA blue on blue at the start. You took fire from CSAT as you landed.
Our mission always was to destroy the caches, this is something that was also a constant in the A2 version of a friend in need. We fired at FIA and with drew AFTER being engaged by FIA forces.
"To prevent any CSAT forces from seizing the NATO crates[...] deploying heliborn forces to support the FIA and - if necessary - destroy the crates"
Friendly Forces: A FIA platoon at the convoy
NOTE
This can be played as a three-way adv. where FIA have to defend the caches[...] while NATO wants nothing but to destroy them
Execution: Locate the convoy and destroy the caches.