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[Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Sun Feb 22, 2015 6:28 pm
by audiox
Thanks to the brave 37 comrades that came along.
After-party
  • Salt Riders
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Re: [Sun] 22 Feb 2015 (To be decided...)

Posted: Sun Feb 22, 2015 8:29 pm
by Sparks
Praise Bhudda, the toddler has finally dropped off... *sprints to games machine*

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Sun Feb 22, 2015 10:54 pm
by Sparks
I am rapidly losing my fondness for explosives. /sigh

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Sun Feb 22, 2015 11:16 pm
by AJAX
Keeping The Peace... Lunch. Just before the evac.


Keeping The Peace... Evac. A terrible end but My crew chief and I made it.


More to come...

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Sun Feb 22, 2015 11:19 pm
by Sparks
Seriously did not think you were going to be able to pull off that landing :D

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Sun Feb 22, 2015 11:29 pm
by audiox
Breakdancing. Not even once..... :laugh:

Image

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Mon Feb 23, 2015 12:07 am
by Sparks
Going for the "shortest mission ever" award...


Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Mon Feb 23, 2015 2:06 am
by Raptoer
After seeing the result of missions 1 and 3 I can conclude that the #1 indicator if a coop plan is going to succeed is how many hills we have to deal with. Even if we are ontop of the hill and they are attacking there is something about the Arma 3 AI which gives them a huge advantage when dealing with hills.

It's probably the grass.

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Mon Feb 23, 2015 12:02 pm
by boberro
Good thing Altis is all about barrent hills then...

Re: [Sun] 22 Feb 2015 (123, ABC, IFV, GMG!)

Posted: Mon Feb 23, 2015 1:42 pm
by Sparks
A fun evening, if an embarressing one...

Uneasy Partners
Toddler bedtimes need to be earlier. Missed this one, joined near the end, then was ambushed by a rowdy toddler debate about bedtime and an open mic in teamspeak.
/sigh
At least it entertained the fallen comrades...

Cordon Blu
Was quite looking forward to this, it sounded like an interesting setup.
Then I blew myself up with a grenade less than twenty seconds into the mission while trying to check my inventory.
:siiigh:

I will point out however, that that wasn't the dumbest thing done on that mission. I mean, an accidental keypress is an accidental keypress and at least I just killed myself. Lighting up an entire friendly squad because one of them dropped their torch on the other hand... :P

Keeping The Peace
This was fun, but hugely confusing Ted. Sure, we were being shot at, but the real enemy was the radio. Propaganda, comrades, is the true enemy.

Seriously, half the time I either couldn't transmit on VON (but teamspeak was fine), or I couldn't make out what people were saying because their audio was all bass and muffled, or I had three or four people talking at once and I couldn't get a picture for what was going on. That Ifrit could have driven over me before I'd have known it was there from the radio comms.

Still though, it was better than a GP40 to the face. As I proved a few minutes later, using a GP40 and my face.

Serious props to Ajax btw, none of the fallen comrades thought he had that landing till he stuck it.

And I loved how, as the comrades retreated in disgrace, the pilot kept the landing ramp down for any comrade who wanted to do the honourable thing and save the commissar a bullet...

Salt Riders (afterparty)

I am the hero.
Well, obviously.
Chairdance.
Image

And surprisingly, the recording worked as well (well, the audio is still grabbing from a hot mic rather than doing it properly, but it more or less worked...):