[Sun] 18 Mar 2018 (Jumping Into Hell)

How we died (in the future)
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Lexer
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Posts: 137
Joined: Mon Sep 05, 2016 1:13 pm
Location: Scotland

[Sun] 18 Mar 2018 (Jumping Into Hell)

Post by Lexer »

17 brave comrades joined us this evening as we jumped into a torrent of bullets, explosions and death. First we virtually killed some virtual enemies in a virtual world. Then we very loudly captured a silent communications facility. The next mission saw most of us successfully completing a HALO jump out the back of a VTOL. We gloriously charged the enemy in the final mission, unafraid of our lack of armour or heavy weapons, and very quickly gloriously charged back to base.

Missions:
Be sure to check out the R3 Mission Replay System where all of tonights missions have been faithfully recorded, and can be relived over-and-over again for years to come.

Also leave any feedback for our wonderful mission makers in the appropriate forum thread, or #mission_feedback on DIscord.

Notice some people had fancy Folk ARPS patches on their arms and vehicles. Get yours today! Also talk to a host today to get one on TS as well!
Ask and you shall receive

User avatar
Lexer
Host
Posts: 137
Joined: Mon Sep 05, 2016 1:13 pm
Location: Scotland

Re: [Sun] 18 Mar 2018 (Jumping Into Hell)

Post by Lexer »

I did a thing with R3

"Player Movement" heatmap shows areas where players spent the most time (across the whole mission, not at once) (blue for not very long to red for a large amount of time).

"All Deaths" heatmap shows areas where the most deaths (player and AI) happened. (blue for a few to red for many).
Ask and you shall receive

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