Search found 9 matches

by laverniusregalis
Mon Aug 26, 2019 5:43 pm
Forum: Finished Scripts & Guides
Topic: [Script] AI group hunt
Replies: 0
Views: 4261

[Script] AI group hunt

This little script takes advantage of the relatively new BIS_fnc_stalk; when called, the given unit's group will locate the nearest hostile group within the chosen radius and begin stalking them. fnc_stalk remains unchanged, and will cause the group to move to/near the target's location, updating ev...
by laverniusregalis
Sun Jul 07, 2019 11:13 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c42_first_to_fight
Replies: 0
Views: 672

fa3_c42_first_to_fight

Marines storm the beaches of Stratis in advance of a full-scale invasion of Altis. Girna, Stratis - NATO (custom) vs AAF/CSAT Custom NATO faction versus AAF and CSAT, featuring bunkers. Slotting CO not mandatory, but could be helpful, as they crew a speedboat with mounted machine guns (no grenade la...
by laverniusregalis
Sun Jul 07, 2019 11:11 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c36_boarding_pass
Replies: 1
Views: 2818

fa3_c36_boarding_pass

The Third has a plane to catch.

Airport, Malden - 3IFB vs NATO

Stealing a car is considered as serious crime on Malden. Good thing we're not stealing a car. Slot the Pilot, as only they are capable of piloting the objective aircraft.

v2t1: Contact loadouts and other minor updates.
by laverniusregalis
Fri Jun 28, 2019 7:40 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: Custom Uniform and Vehicle Textures
Replies: 0
Views: 2945

Custom Uniform and Vehicle Textures

I previously kept all this stuff in a Dropbox folder, but it's getting to be a fairly big collection, so I'm posting it to a Google Drive folder instead. Everything should be accessible through the link below. All fairly self-explanatory, use remoteExec for setObjectTexture whether for vehicles or f...
by laverniusregalis
Sun Jun 09, 2019 10:27 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c24_unusual_objective
Replies: 0
Views: 722

fa3_c24_unusual_objective

The Third International Fighting Brigade makes a special trip to visit the Malden Mafia. Le Port, Malden - 3IFB vs Mafia vs Gendarmerie Hit-and-run "steal the car"-style mission, requiring at least one mechanic in case of damage to the objective vehicles. Three hostile factions fight each-other over...
by laverniusregalis
Thu May 30, 2019 10:29 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: Custom textures and other bits
Replies: 1
Views: 3815

Re: Custom textures and other bits

Posted some additional stuff in a Dropbox folder before, but it was getting pretty big. I've moved that stuff over to this thread:

https://www.folkarps.com/forum/viewtopi ... =44&t=2746

It's all in a Google Drive now.
by laverniusregalis
Mon Jul 10, 2017 12:15 am
Forum: ArmA 3: After Action Reports
Topic: [Sun] 9 July 2017 (Bombtastic)
Replies: 4
Views: 1428

Re: [Sun] 9 July 2017 (Bombtastic)

Skirmish Tanoa
I still dutifully maintain that NATO was the victor in this mission, as there was a certain NATO autorifleman still alive and firing during the mission's ending - and an AAF soldier who was gunned down by said fire.
by laverniusregalis
Tue Aug 30, 2016 10:43 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 30 Aug 2016 (Rise of the machine)
Replies: 5
Views: 2063

Re: [Tue] 30 August 2016 (Rise of the machine)

Image
Exhibit A
Image
Exhibit B

Good job Sam
by laverniusregalis
Thu Aug 25, 2016 2:52 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 23 Aug 2016 (Keep Gendarmes and legs inside the ride)
Replies: 9
Views: 2707

Re: [Tue] 23 Aug 2016 (Keep Gendarmes and legs inside the ri

Police Militarization We (Gendarmerie) held out pretty long in the police HQ for this one, and I'm pretty sure almost every Gendarme was gunned down by the same technical. I was on the roof for most of the time in the city, and managed to eliminate probably one squad before NATO arrived. I promptly...