Search found 29 matches
- Mon Dec 29, 2014 1:41 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 28 Dec 2014 (The Angel of Tigershark)
- Replies: 5
- Views: 6448
Re: [Sun] 28 Dec 2014 (The Angel of Tigershark)
- Jolly Blue XL AAF Colonel [VIP] I haven't played a mission this exciting or immersive in months. I snagged the VIP slot fast so that I could guilt-free run away with my tail between my legs from any loud sounds or scary men, with the added bonus of the guarantee that the chopper wouldn't leave wi...
- Sun Dec 07, 2014 7:18 pm
- Forum: ArmA 3: Discussion
- Topic: Express yourself!
- Replies: 18
- Views: 21011
Re: Express yourself!
It's not just a modpack, we would probably need an extra modded server, and hosts to run it - which was the reason A2 V+ stopped.Kefirz wrote:Then have at it Gaius, make it happen. I can help a little bit. But only just a little.
- Sun Dec 07, 2014 5:06 pm
- Forum: ArmA 3: Discussion
- Topic: Express yourself!
- Replies: 18
- Views: 21011
Re: Express yourself!
How do you feel the missions are. Do they hit the sweet spot often enough? What do we need more/less of in our missions? Each mission I feel needs something unique, and a story behind it. Context always helps. However there is one major issue with current missions: ALTIS ALTIS ALTIS (stratis) I am ...
- Wed Oct 01, 2014 5:50 pm
- Forum: ArmA 3: Discussion
- Topic: Unofficial Arma 3 mod-fun time Thursday 2030 BST
- Replies: 44
- Views: 70019
Re: Unofficial Arma 3 mod-fun time Saturday 2030 BST
Definitely looks like something I'd be interested in, I'll see if I can make it next week!
- Wed Sep 03, 2014 8:45 pm
- Forum: ArmA 2: Discussion
- Topic: What now?
- Replies: 2
- Views: 14685
What now?
I was a huge fan of the V+ sessions, and I always had a great time in ridiculous fashions. Not only that but it attracted a solid playercount of 18-22 players every week (about as much as the tuesday sessions managed). I notice the server is dead, so if it was a case of funding I understand the deci...
- Wed Sep 03, 2014 8:27 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 02 Sep 2014 (Comfortably Outnumbered)
- Replies: 5
- Views: 6829
Re: [Tue] 02 Sep (Comfortably Outnumbered)
Had quite a lot of fun with that mortar Audiox, despite having no idea how to use it. Thanks for pushing me into that slot aha!
- Tue Sep 02, 2014 2:07 pm
- Forum: ArmA 2: Vanilla+ Server
- Topic: V+ A Final Transmission
- Replies: 7
- Views: 21701
Re: V+ A Final Transmission
I suppose this isn't making way for A3 V+, sadly. Oh well, it was fun while it lasted.
- Fri Aug 22, 2014 3:14 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 19 Aug (It's Miiiiiiiine!)
- Replies: 6
- Views: 8628
Re: [Tue] 19 Aug (It's Miiiiiiiine!)
Oho I was waiting for this.WrathzRevenge wrote:Bit late I know but I was...distracted. Here's some Minefield fun from Alpha's perspective. Take some time for it to Process.
- Sun Aug 03, 2014 2:32 pm
- Forum: ArmA 2: After Action Reports
- Topic: [Sat] 02 Aug [V+] (Say Wildebeest)
- Replies: 8
- Views: 41273
Re: [Sat] 02 Aug [V+] (Say Wildebeest)
Those were definitely OUR problem though ahaArdyvee wrote:Witness the jump of enemy paratroopers in the middle of an open field, knowing that those are not your problem.
- Wed Jun 04, 2014 7:40 pm
- Forum: ArmA 2: After Action Reports
- Topic: [Sat] 31 May [V+] (Moox's Happy Campers)
- Replies: 6
- Views: 35799
Re: [Sat] 31 May [V+] (Moox's Happy Campers)
As we were waiting to go in the trucks I saw an evil tree watching us, but no one believed me. As we drove towards it, it didn’t turn out to be headlights - there was actually nothing there. http://i1066.photobucket.com/albums/u405/neb23/evil_tree_zps0905f9c5.png http://th07.deviantart.net/fs70/200...