Search found 44 matches
- Tue Jan 31, 2017 3:04 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 29 Jan 2017 (The Longest Mile)
- Replies: 4
- Views: 5797
Re: [Sun] 29 Jan 2017 (The Longest Mile)
Reductio ad Regina A1 R Great choice of terrain. Like the mix of assaulting through a town with open fields. Up there with Pancho TE and Winter Invasion II(?) for combined arms fun. A mission where you walk away (or rather die) with no ammo left is a good one by my books :P . Its a shame our pilots...
- Wed Dec 07, 2016 3:30 am
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 06 Dec 2016 (Baby's second)
- Replies: 8
- Views: 9290
Re: [Tue] 06 Dec 2016 (Baby's second)
The fellow who gave GeEom his pilot's licence has a lot of explaining to do ![I'm a cop you idiot! :cop:](./images/smilies/emot-cop.gif)
![I'm a cop you idiot! :cop:](./images/smilies/emot-cop.gif)
- Mon Nov 21, 2016 12:00 am
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 20 Nov 2016 (Waiting for Back-Up...)
- Replies: 3
- Views: 6042
Re: [Sun] 20 Nov 2016 (Waiting for Back-Up...)
Uncivil Engineering 2 SWAT B1 FTL B1 performed admirably, we pushed from our entry point to the south clearing the suspected bomb sites, before sweeping in from the SE into the construction site. Quick movement meant by the time the remaining enemy realised we were entering the site we we already i...
- Thu Nov 17, 2016 1:08 am
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 15 Nov 2016 (Baby's first)
- Replies: 5
- Views: 6305
Re: [Tue] 15 Nov 2016 (Baby's first)
So you are saying Shado has a 100% winrate as CO then? :coolbert: Rebel Alliance 6 A2 AR That's twice this week where Reppyboyo died first when we are in a fireteam together :P . Our suppressive fire work on the Roadblock was a wee bit ineffective (using fixed holosights with the lmg is no good :eng...
- Tue Nov 15, 2016 4:54 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 13 Nov 2016 (Island Hopping)
- Replies: 2
- Views: 4168
Re: [Sun] 14 november 2016 (Island Hopping)
Force Recon A1 R I got to take Reppy's lmg since he and somehow Geeom (our ASL) managed to die very early on. In their defence Alpha didn't expect to meet an entire enemy squad that close up from our flanks. darkChozo did his best to bring out the Generation Kill vibes by driving us right through a...
- Mon Nov 14, 2016 12:55 am
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c44_force_recon
- Replies: 4
- Views: 5709
Re: fa3_c44_force_recon
Great mission, the run today took a completely new approach from the previous one I recall being played and still remained fun. Very cool load out choice with RCOs and SPARs, consider getting rid of NVGs since its played in daytime. Noticed quite a few statics and vehicle crew + passengers who were ...
- Tue Nov 01, 2016 2:07 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 30 Oct 2016 (it's 3quiet)
- Replies: 3
- Views: 5951
Re: [Sun] 30 Oct 2016 (it's 3quiet)
Communication Breakdown B2 AR Ferrard attempted to discuss birds with Thorontur who it turns out is not a big fan of birds (and possibly radio towers) :lol: Got a little lost a few times in the jungle due to fps and tunnel vision, had to sprint back to formation a couple of times. EI in the woods w...
- Fri Oct 07, 2016 2:37 pm
- Forum: ArmA 3: Discussion
- Topic: Crosshairs Discussion (2016 Edition)
- Replies: 16
- Views: 37356
Re: Crosshairs Discussion (2016 Edition)
I agree with Costno, crosshairs help a lot with judging if the line of fire is intercepting wonky rocks and walls inches from the gun. Especially with the statics and ARs it becomes far too easy to use the crosshairs to engage things at any reasonable distance. I recently found about the ui element ...
- Thu Oct 06, 2016 11:11 pm
- Forum: ArmA 3: Discussion
- Topic: WW2 (IFA3LITE) modded session. 29th of October.
- Replies: 7
- Views: 21692
Re: IFA3 lite, or "OMD are you suggesting mods?"
I shall be there
- Tue Sep 27, 2016 2:50 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 25 Sep (Just a strole in the jungle.)
- Replies: 8
- Views: 9347
Re: [Sun] 25 Sep (Just a strole in the jungle.)
Force Recon B1 R Great gear loadout, woodland camo is very cool. Its a shame we didn't get to try driving through towns in unarmoured vehicles. Drug Factory Engineer We managed to avoid setting off our own mines. Once the shooting started we were asked to secure the rear which entailed sneaking upt...