First time with the party and it was a blast!
Thank you all, see you soon.
Search found 12 matches
- Fri Mar 18, 2016 9:32 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 28 Feb 2016 (Mechanized Batalli-oh no)
- Replies: 4
- Views: 6188
- Sun Mar 15, 2015 11:23 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Civilian Casualties Cap?
- Replies: 1
- Views: 4134
Civilian Casualties Cap?
Is there a way to get casualties for civ', and to use it for trigger an ending/hint?
Or, is the actual casualties cap can take care of this by changing the faction. When I read the wiki, civ' faction is not include in those options. Am I right?
Or, is the actual casualties cap can take care of this by changing the faction. When I read the wiki, civ' faction is not include in those options. Am I right?
- Fri Feb 13, 2015 1:38 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: ALiVE Mod compatibility
- Replies: 3
- Views: 5469
Re: ALiVE Mod compatibility
Could I have an idea of what kind of changes?
- Wed Feb 11, 2015 2:06 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: ALiVE Mod compatibility
- Replies: 3
- Views: 5469
ALiVE Mod compatibility
Is f3 compatible with ALiVE?
Because I tried using the mod with the framework and when I want to "preview" the mission, the game freezes on the loading screen (just after the sloting screen). And it stays that way, nothing more happen, and I have to "kill" the process.
Because I tried using the mod with the framework and when I want to "preview" the mission, the game freezes on the loading screen (just after the sloting screen). And it stays that way, nothing more happen, and I have to "kill" the process.
- Sat Nov 08, 2014 10:47 am
- Forum: ArmA 3: Discussion
- Topic: Introduce yourself
- Replies: 204
- Views: 795453
Re: Introduce yourself
I just started to edit my own missions (adversarials) for my community. Love the framework so far, was impossible for me to make missions before. Thanks for this great tool. Hi Davanseth, thanks for creating an account here. Great to see another mission maker. What's your community called? :v: my c...
- Fri Nov 07, 2014 4:10 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: TFAR radios and Custom loadouts.
- Replies: 8
- Views: 9430
Re: TFAR radios and Custom loadouts.
Thx for your answer Wolf. So if I understand correctly I take the custom loadouts (your code) and set it in the assign Gear blablabla .sqf? Is that right? Or I edit the loadout line by line.
Sorry if I mistaken. It is the way I understand it.
Anyway I thank you for your help.
Sorry if I mistaken. It is the way I understand it.
Anyway I thank you for your help.
- Thu Nov 06, 2014 4:49 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: TFAR radios and Custom loadouts.
- Replies: 8
- Views: 9430
Re: TFAR radios and Custom loadouts.
Herre is an example of a loadout made with the Arsenal. comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAdd...
- Wed Nov 05, 2014 10:21 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: TFAR radios and Custom loadouts.
- Replies: 8
- Views: 9430
Re: TFAR radios and Custom loadouts.
Ok. Gonna do that tomorrow when I'll get back home. Thx for your help.
Maybe something to work for a future release
Maybe something to work for a future release
- Wed Nov 05, 2014 10:07 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: TFAR radios and Custom loadouts.
- Replies: 8
- Views: 9430
Re: TFAR radios and Custom loadouts.
Hey Davanseth, unfortunately we don't use TFR at Folk ARPS so I had to relay the question to those who do. Meanwhile you can also try posting the question on our github or /r/armaDev. How are you assigned the custom loadouts exactly? Very simple. I assigned the loadout in arma3 arsenal. Copied it i...
- Wed Nov 05, 2014 12:39 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: TFAR radios and Custom loadouts.
- Replies: 8
- Views: 9430