Search found 180 matches

by darkChozo
Tue Nov 19, 2019 10:21 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 19 Nov 2019 (A Squad of Infantry Plus Fire Support)
Replies: 0
Views: 2188

[Tue] 19 Nov 2019 (A Squad of Infantry Plus Fire Support)

You may or may not have noticed but we had a session! 10 of you people either had a gun or were the guy who had a bigger gun. Sometimes, we even did the things we were supposed to do! We started with a crate hunt as is tradition, and got decimated by like 4 insurgents despite being special forces wi...
by darkChozo
Mon Apr 23, 2018 4:26 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 22 April 2018 (Another perspective)
Replies: 2
Views: 4159

Re: [Sun] 22 April 2018 (Another perspective)

The sunrise in Photo Op was quite pretty:

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by darkChozo
Tue Apr 17, 2018 9:33 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c39_port_royale
Replies: 0
Views: 2485

fa3_c39_port_royale

MOUT vs insurgents with a Rhino in Le Port. Those insurgents sure are tricky.
by darkChozo
Wed Nov 08, 2017 1:40 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 07 Nov 2017 (Coordinated Assault)
Replies: 3
Views: 4713

Re: [Tue] 07 Nov 2017 (Coordinated Assault)

Hot Fuzz (an FTL of some description) Relatively uneventful, as far as things go. Crossing an open field armed with weapons that have about two meters of effective range was a bit nervewracking, especially since we could have just driven instead, but it worked out. Beyond that, it was a lot of town...
by darkChozo
Thu Oct 19, 2017 4:40 pm
Forum: Finished Scripts & Guides
Topic: betterDismissed.sqf (off duty waypoint script)
Replies: 0
Views: 10659

betterDismissed.sqf (off duty waypoint script)

Ld79QWukwEs Link to script Did you know that there's a Dismissed waypoint in vanilla Arma? Probably not, because it's terrible and borderline useless. But in theory it's a useful thing, because sometimes you want to have units that are just hanging out and aren't particularly combat ready. betterDi...
by darkChozo
Mon Jun 05, 2017 2:51 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c46_acquisition_vatukoulo
Replies: 1
Views: 3091

fa3_c46_acquisition_vatukoulo

Syndikat convoy ambush. Has a terrible name because I want to put it in like two other places.


Version history;
v1
initial one
by darkChozo
Sun May 21, 2017 10:09 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c46_emergency_exit
Replies: 0
Views: 2514

fa3_c46_emergency_exit

A stranded NATO platoon steals a CSAT VTOL to unstrand themselves.

Pretty happy with this. Might add a few more patrols to act as speedbumps on the way to the outpost but it's mostly good.

Versions:

v1
numero uno
by darkChozo
Sun Apr 16, 2017 9:12 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c51_cape_fear
Replies: 1
Views: 3310

fa3_c51_cape_fear

AAF shoot up a penninsula/cape/whatever full of NATO. In the dark. Also there are jets, because we need more jets.

Versions:

v1
number one
by darkChozo
Sun Apr 02, 2017 8:34 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 2 Apr 2017 (Spooky Ghost Chopper)
Replies: 4
Views: 5626

[Sun] 2 Apr 2017 (Spooky Ghost Chopper)

29 fearless comrades joined us tonight for a night of completely normal Arma 3 gameplay. Absolutely nothing unusual happened. Reports of soldiers spontaneously turning into birds and mysterious self-propelled helicopters are both false and highly exaggerated. Escape from Chelonisi Panthers at the G...
by darkChozo
Tue Mar 14, 2017 6:00 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 12 March 2017 (The revenants)
Replies: 4
Views: 6027

Re: [Sun] 12 March 2017 (The revenants)

Passive Aggression I led the engineers in their valiant mine-laying duties. We lost Lexer early on to a communications mishap; I communicated that the side of a hill was a safe spot to wait, when it turns out it was actually completely exposed to the enemy. After that, it was a lot of shuffling aro...