Search found 62 matches

by Ciaran
Mon Sep 19, 2016 7:34 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 18 Sep (That didn't go as planned)
Replies: 11
Views: 2895

Re: [Sun] 18 Sep (That didn't go as planned)

Can we have a "moving through minefields" workshop too? Lumberjacked I think the first thing to note is that throwing grenades in the jungle is probably not a good idea, as we soon learned. I died shortly after heroically charging forward to revive ASL, who had decided to not-quite-as-heroically cha...
by Ciaran
Wed Sep 14, 2016 1:04 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 13 Sep 2016 (Sam's time to shine)
Replies: 4
Views: 1388

Re: [Tue] 13 September 2016 (Sam's time to shine)

Altis Pirate Party Started off with good coverage from east to west, but unfortunately the eastern front fell to the greater enemy numbers. GeEom attempted to flank from the west, but unfortunately was friendly fired. In the last few minutes I made it back to the building in a last ditch attempt to...
by Ciaran
Sat Sep 10, 2016 8:48 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 11 Sep (No longer redacted)
Replies: 7
Views: 1823

Re: [Sun] 11 Sep (MOST EFFECTIVE HOST)

Great session, though someone really should've remembered to make the annual sacrifice to the Red Screen God. DE-CLASSIFIED: Templeola [DE-CLASSIFIED] "I can imagine people dying on those rocks, but the enemy may also die on those rocks" - SuperU on his confidence in ArmA's physics. As the defending...
by Ciaran
Wed Aug 31, 2016 1:08 am
Forum: Finished ArmA 3 Missions
Topic: fa3_c49_gendar_marines
Replies: 1
Views: 902

Re: fa3_c49_gendar_marines

Some AI seemed to be spawning with AKS-74us but with 7.62mm AKM/-12 ammo. I think it was the 'Deserter' units but there may be others.
by Ciaran
Tue Aug 30, 2016 11:49 pm
Forum: Finished Scripts & Guides
Topic: [Snippet] NATO Woodland & CSAT Russian uniform textures
Replies: 3
Views: 1911

Re: [Snippet] NATO Woodland & CSAT Russian uniform textures

The NATO texture is actually:

Code: Select all

player setObjectTextureGlobal [0, "\a3\characters_f\BLUFOR\Data\clothing_wdl_co.paa"];
(OP has CSAT textures twice).
by Ciaran
Tue Aug 30, 2016 11:17 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 30 Aug 2016 (Rise of the machine)
Replies: 5
Views: 1582

Re: [Tue] 30 August 2016 (Rise of the machine)

http://images.akamai.steamusercontent.com/ugc/446242043223645446/008F83D6E5D4932B417BC128779E09092DA867AD/?fit=inside|512:320 That Zubr got me 4 kills :D Going To Ioanina I think this one will be remembered for a while by all of us, for 2 different reasons. I think was the last guy to die (damn AI ...
by Ciaran
Wed Aug 24, 2016 10:23 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 23 Aug 2016 (Keep Gendarmes and legs inside the ride)
Replies: 9
Views: 2027

Re: [Tue] 23 Aug 2016 (Keep Gendarmes and legs inside the ri

What? You expect me to create little trip flare objects that you can see before walking into them? I'm sure we were told there were objects for them by someone but I can't remember who. Rebel Alliance Part 8 I watched as half of A2 was gunned down around me by the technical. The PTSD was particular...
by Ciaran
Mon Aug 22, 2016 10:58 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c48_Toystore
Replies: 4
Views: 1240

Re: fa3_c48_Toystore

So I got bored... Worked out why the AI seemingly get the same loadout as player - you're checking the param for AI loadouts for the gun/ammo script, not the assignGear_clothes script. This means the AI get the correct guns/ammo for their setting, but get the same setting as players when it comes to...
by Ciaran
Sun Aug 21, 2016 6:48 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_a32_fortress_firefight
Replies: 1
Views: 659

fa3_a32_fortress_firefight

Syndikat and FIA team deathmatch on the fortress ruins in Vliegende Hollander Baai.
Fun loadouts are included. Any ideas for more loadouts are welcomed.
by Ciaran
Wed Aug 17, 2016 1:25 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 16 Aug 2016 (Futuredeaths)
Replies: 1
Views: 933

Re: [Tue] 16 Aug 2016 (Futuredeaths)

Low Tide
No party corruption was involved, neither has it ever been or ever will be.
For some reason Netkev decided to artistically stand on a rock: