Search found 777 matches

by wolfenswan
Wed Jul 13, 2016 10:18 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: Creating ArmA 3 missions for Folk ARPS (inc. FA Template)
Replies: 25
Views: 60092

Re: Creating ArmA 3 missions for Folk ARPS (inc. FA Template

The FA mission template has been updated to F3 3-4-0

To update missions made with the template based on F3 3-4-0 RC1 copy your mission.sqm into a fresh download of the new template.
by wolfenswan
Wed Jul 13, 2016 12:11 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_cz21_JollyGreenHell
Replies: 0
Views: 2437

fa3_cz21_JollyGreenHell



Run. Panic. Die.
by wolfenswan
Wed Jun 15, 2016 11:30 am
Forum: ArmA 3: Mission Making & F3 Development
Topic: A3 gear, weights, capacities spreadsheet
Replies: 17
Views: 42153

Re: A3 gear, weights, capacities spreadsheet

Split the table into two sheets for better readability, added capacity & calibre values to magazines.
by wolfenswan
Tue Jun 14, 2016 10:45 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: A3 gear, weights, capacities spreadsheet
Replies: 17
Views: 42153

Re: A3 gear, weights, capacities spreadsheet

Armor & passthrough values are fixed
by wolfenswan
Tue Jun 14, 2016 12:55 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: A3 gear, weights, capacities spreadsheet
Replies: 17
Views: 42153

Re: A3 gear, weights, capacities spreadsheet

Updated to 1.62 (APEX sneak peek)
by wolfenswan
Sat Jun 04, 2016 3:00 pm
Forum: Other Games
Topic: Wargame: Red Dragon
Replies: 30
Views: 90756

Re: Wargame: Red Dragon

I think one of the biggest mistakes I see is not being agressive enough at the start. Almost all maps have an equal amount of zones for either side plus one contested zone. The furthest zones of "your" side are the ones you want to push into from the start at all cost. It's a big gamble trying to ta...
by wolfenswan
Thu Jun 02, 2016 8:11 pm
Forum: Other Games
Topic: Wargame: Red Dragon
Replies: 30
Views: 90756

Re: Wargame: Red Dragon

Not gonna comment on all decks, just a few observations: Rather than generalizing it's always best to play to a nation's strength. (e.g. build a GDR deck around the Mot-Schutzen). Mix of cheap and expensive options is important. Too many unicorns (US) or expensive stuff (USSR) is a bad idea. Line in...
by wolfenswan
Mon Apr 04, 2016 8:47 pm
Forum: ArmA 3: Discussion
Topic: Swifty - Recommended mod updater
Replies: 8
Views: 28504

Re: Swifty - Recommended mod updater

Important

The URL for the swifty repository has been updated. Refer to the instruction picture for details.
by wolfenswan
Tue Mar 29, 2016 11:17 am
Forum: Finished ArmA 3 Missions
Topic: fa3_c58_cornered
Replies: 5
Views: 5770

Re: fa3_c58_cornered

You can have them join an empty group of an opposing side or set the score at -1000 (not sure if nametag filters the latter).