Search found 21 matches

by Grumpy
Tue Aug 04, 2015 5:39 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 02 Aug 2015 (Fighting Chinchilla)
Replies: 24
Views: 24769

Re: AAR

Sparks wrote: Also, I think we only lost one or two people on that run? Shiny :)
That would've been been me and another one of my guys in A2 getting TK'd by A1. Not sure why everyone thinks that mission so well? I got "volunteered" to lead A2 and then TK'd. Worst mission ever!!!!!!!!!!!!!!! :commissar:
by Grumpy
Thu Apr 16, 2015 12:12 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 14 Apr 2015 (Tanks for all the fish)
Replies: 6
Views: 6669

Re: [Tue] 14 April (Tanks for all the fish)

I noticed your helmet somewhere between pulling the trigger and you going down. Don't blame me, blame weapon resting. :D Normally I would've just shot everything around you. Speaking of which, has anyone else notice that weapon resting has made us a little too effective. I'm going to try and enjoy i...
by Grumpy
Fri Apr 10, 2015 1:06 am
Forum: ArmA 3: Discussion
Topic: New propaganda video
Replies: 4
Views: 5602

Re: New propaganda video

I can hit anything with an RPG, it just needs to be 10m away. :)
by Grumpy
Wed Apr 01, 2015 6:12 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 31 Mar 2015 (Surprising Victory)
Replies: 12
Views: 12747

Re: [Tue] 31 Mar 2015 (Surprising Victory)

wolfenswan wrote:That's one way to beat a mission, by just avoiding the mission area. :lol:
and we still lost!
by Grumpy
Tue Mar 31, 2015 7:42 am
Forum: ArmA 3: Discussion
Topic: Arma 3 launcher becomes official default way to start Arma
Replies: 14
Views: 15190

Re: Arma 3 launcher becomes official default way to start Ar

the port is 2702, not sure about the ip.
by Grumpy
Fri Mar 13, 2015 3:38 am
Forum: Finished ArmA 3 Missions
Topic: zz_a28_QuarryHotel
Replies: 8
Views: 8106

Re: zz_a28_QuarryHotel

I agree, death for those who kill non quarry and desk duty for the rest of the round for cops how kill the unarmed!
by Grumpy
Mon Mar 09, 2015 11:33 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 08 Mar 2015 (Meat Grinder)
Replies: 12
Views: 13318

Re: [Sun] 08 Mar 2015 (Meat Grinder)

crosshairs being gone didn't really bother me, but knowing when your barrel is obstructed is nice. Either way works for me, but I'm leaning towards no crosshairs.
by Grumpy
Wed Mar 04, 2015 2:35 am
Forum: ArmA 3: Discussion
Topic: Talking of a revolution- VON quality test for [TUE] 2 MAR
Replies: 7
Views: 8664

Re: Talking of a revolution- VON quality test for [TUE] 2 MA

Maybe my ears are shot, but Group VON never sounded that bad to me so I'd rather have the positional audio. Group audio started breaking up briefly during one of the missions. Something I've only heard Side, Vehicle and Direct do. Not a big deal, but I thought I'd mention it.
by Grumpy
Tue Feb 17, 2015 7:15 pm
Forum: ArmA 3: Discussion
Topic: Fake ACRE or FAACRE
Replies: 4
Views: 19581

Fake ACRE or FAACRE

Thought I'd make a simple guide to setting up TS so it sounds like ACRE. Not only does it sound tacticool, but it makes fireteam vs squad comms easier to distinguish! 1. Setup TS. http://www.folkarps.com/forum/viewtopic.php?f=43&t=998 2. Download and install the CrossTalk plugin for TS. This will gi...
by Grumpy
Wed Nov 05, 2014 5:16 am
Forum: ArmA 3: Discussion
Topic: Unofficial Arma 3 mod-fun time Thursday 2030 BST
Replies: 44
Views: 69372

Re: Unofficial Arma 3 mod-fun time Thursday 2030 BST

Is mod-fun time dead?