Search found 127 matches

by head
Tue May 13, 2014 9:16 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 13 May 2014 (Our Little Secret)
Replies: 5
Views: 7172

Re: [Tue] 13 May 2014 (Our Little Secret)

Goat Ridge CO Deciding today that we would do something original i decided to flank far east. Nothing really special happens tho, we just fought our way trough the charlie filled forests. Everyone did good and it was a nice day for macro commanding. Holy Stones A2 FTL on Bandanna side. (OPFOR) Task...
by head
Fri May 09, 2014 10:49 am
Forum: ArmA 3: Discussion
Topic: DLC, expansions and free stuff, oh my!
Replies: 17
Views: 19862

Re: DLC, expansions and free stuff, oh my!

I for one am excited. Although, I wonder what particular weapons can be fired from vehicles? Just rifles? Pistols, rockets? What about sealed off vehicles? Will windows roll down when soldiers put their guns up? So many questions. I'd bet that they'll do it just as smooth as they added backpacks in...
by head
Thu May 08, 2014 2:54 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: Mission Making Workshop?
Replies: 8
Views: 11569

Re: Mission Making Workshop?

im up for helping
by head
Mon May 05, 2014 8:06 pm
Forum: ArmA 3: Discussion
Topic: DLC, expansions and free stuff, oh my!
Replies: 17
Views: 19862

Re: DLC, expansions and free stuff, oh my!

ToH will most likely make helicopter easier.
by head
Wed Apr 09, 2014 9:20 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 08 Apr 2014 (Climaxes for everyone!)
Replies: 16
Views: 17018

Re: [Tue] 08 Apr 2014 (Climaxes for everyone!)

Climaxing Crusader Missed. Precious Cargo A3 - AAR - Greenfor Well this was a bit of a clusterfuck, Not sure how much ardyvee has commanded but this is not a nice mission to start :D, you did a good job non the less, even after the initial confusion we set out a convoy shapey thingy, missing a few ...
by head
Sun Apr 06, 2014 10:11 am
Forum: ArmA 2: Vanilla+ Server
Topic: V+ ACRE Workshop (Fri 17 Jan)
Replies: 4
Views: 15027

Re: V+ ACRE Workshop (Fri 17 Jan)





by head
Wed Apr 02, 2014 10:42 am
Forum: Other Games
Topic: Wargame: Red Dragon
Replies: 30
Views: 91971

Re: Wargame: Red Dragon

I'l be there with my swedish deck.
by head
Tue Mar 11, 2014 7:09 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: [ARCHIVE] Missions on the ArmA 3 server
Replies: 119
Views: 340771

Re: Missions on the ArmA 3 server

fa3_c74_redbears
Map: Altis
JIP: No
Scripts: F3 ws
Description: AAF attacks a enemy supply dump. Helicopter insert + TNK1 (if slotted)
by head
Sun Mar 09, 2014 4:58 pm
Forum: Finished Scripts & Guides
Topic: Remove NV/IR(thermal) equipment on assembled UAV's
Replies: 1
Views: 4191

Re: Remove NV/IR(thermal) equipment on assembled UAV's

Example for init.sqfs Limit to one side Change BLUFOR to desired side (BLUFOR,OPFOR,INDEPENDENT) if(side player == BLUFOR) then { player addEventHandler ["WeaponAssembled",{ _unit = _this select 0; _wep = _this select 1; _type = typeName _wep; // check if a object (might not be necessary now that it...
by head
Sun Mar 09, 2014 4:52 pm
Forum: Finished Scripts & Guides
Topic: Remove NV/IR(thermal) equipment on assembled UAV's
Replies: 1
Views: 4191

Remove NV/IR(thermal) equipment on assembled UAV's

player addEventHandler ["WeaponAssembled",{ _unit = _this select 0; _wep = _this select 1; _type = typeName _wep; // check if a object (might not be necessary now that it think about it, but whatever.) if(_type == "OBJECT") then { // Check if a UAV if(_wep IsKindOf "UAV_01_base_F") then { _wep disa...