Search found 196 matches

by boberro
Wed Apr 06, 2016 10:20 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 05 Apr 2016 (Things also went poorly)
Replies: 1
Views: 2902

Re: [Tue] 05 Apr (Things also went poorly)

I think this one was a good show of "why you don't want to slot Boberro on leadership slots if you want people show up on sessions". Unless there's a conspiracy linked to donations... Tinfoil hat on. I'd like to thank Rufran for not shooting me in Uncivil Engineering (my teammates were good enough a...
by boberro
Wed Mar 30, 2016 10:49 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 15 Mar 2016 (Just Total Accidental Carnage)
Replies: 2
Views: 3857

Re: [Tue] 15 March 2016 (Just Total Accidental Carnage)

Exactly! My cousins sister is making 4300€/Month just sitting on the internet. See details here: https://goo.gl/S1rLLm
by boberro
Mon Mar 28, 2016 12:59 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c52_mutineers
Replies: 7
Views: 7815

Re: fa3_c52_mutineers

Drivers have GPS only if they're turned out, and they can't turn out in tracked ifv's because BI hates armour and everything that is not a helicopter . Since not using half of the vehicles is out of question (we would be left with just three), all commanders must be tought to never assume driver kno...
by boberro
Sun Mar 27, 2016 10:52 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_c58_cornered
Replies: 5
Views: 5770

Re: fa3_c58_cornered

Playing as a lone attacker was intense. I managed to get so close to my "old" position, by crawling in microterrain in otherwise open field, that I had chance to long for a pistol.
by boberro
Tue Mar 22, 2016 11:20 pm
Forum: ArmA 3: After Action Reports
Topic: [Tue] 22 Mar 2016 (Subadubaduba)
Replies: 6
Views: 6749

Re: [Tue] 22 March (Subadubaduba)

Post your comments on the very stupid mission here: http://www.folkarps.com/forum/viewtopic.php?f=53&t=2044

It looks like it can be fun, so there will be more polished versions. That's why I'm waiting for ideas (I need to add "woosh" sound on shooting for example)
by boberro
Tue Mar 22, 2016 6:08 pm
Forum: Finished ArmA 3 Missions
Topic: fa3_a60_land_ahoy
Replies: 0
Views: 2553

fa3_a60_land_ahoy

Naval battle of two empires. Try to slot complete crews, At least 2 people per submarine is required.
by boberro
Sun Feb 21, 2016 6:25 pm
Forum: ArmA 3: Discussion
Topic: Our server, K19-III, what is it?
Replies: 3
Views: 13831

Re: Our server, K19-III, what is it?

These babies come with licenses ;)
by boberro
Mon Jan 25, 2016 12:04 am
Forum: ArmA 3: After Action Reports
Topic: [Sun] 24 Jan 2016 (The Third returns)
Replies: 3
Views: 5385

Re: [Sun] 24 Jan 2015 (The Third returns)

So FA went karting:

Image
by boberro
Tue Jan 19, 2016 11:34 am
Forum: ArmA 3: Discussion
Topic: Session-Long-Efficient-Super-Hardcore-Ambitious Mission
Replies: 15
Views: 31449

Re: Session-Long-Efficient-Super-Hardcore-Ambitious Mission

But I'm afraid that playing a series of missions will not have that "epic" feeling a long mission would have. The "Empire" series played one after another felt too much as more of the same, not as a continuity. Not saying it can't be done though - I remember some kind of script or server side mode t...
by boberro
Mon Jan 18, 2016 8:26 pm
Forum: ArmA 3: Discussion
Topic: Session-Long-Efficient-Super-Hardcore-Ambitious Mission
Replies: 15
Views: 31449

Re: Session-Long-Efficient-Super-Hardcore-Ambitious Mission

One way I see is to break the rule of "no respawns".