faco_co61_taki_take_v1
Map: Takistan
JIP: No
Scripts: F2 CO Folk (v2-7-1) + UPS
Description:After being pushed back into Zargabad, the Takistani Army plans to invade from the NE, attempting to capture the Airfield at Rasman and pushing down into Bastam. Made with comrade Wolfenswan's [F2] Mission stub - TK Motorized Platoon (COOP).
Missions on the server
Re: Missions on the server
faco_co66_from_thin_air
Map: Chernarus
JIP: No
Scripts: F2 2-7-0, some personal custom scripts.
Description: Multi-objective airport attack mission, host can decide how many objectives we should complete for success to be declared.
Chedaki forces must penetrate the airport's defences and eliminate their targets, facing CDF and later USMC defenders.
Daytime mission with stormy weather in order to reduce engagement range and permit hit-and-run tactics by Opfor.
Map: Chernarus
JIP: No
Scripts: F2 2-7-0, some personal custom scripts.
Description: Multi-objective airport attack mission, host can decide how many objectives we should complete for success to be declared.
Chedaki forces must penetrate the airport's defences and eliminate their targets, facing CDF and later USMC defenders.
Daytime mission with stormy weather in order to reduce engagement range and permit hit-and-run tactics by Opfor.
Re: Missions on the server
faco_co76_berezinoclearance
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, Shuko's shk_pos, Arigato's defence script, Kronsky's UPS, some personal custom scripts.
Description: Simple semi-dynamic cache destruction mission, host can decide how many objectives we should complete for success to be declared.
CDF forces must destroy up to 9 explosives caches in Berezino and its surrounds and eliminate the guerilla forces guarding them.
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, Shuko's shk_pos, Arigato's defence script, Kronsky's UPS, some personal custom scripts.
Description: Simple semi-dynamic cache destruction mission, host can decide how many objectives we should complete for success to be declared.
CDF forces must destroy up to 9 explosives caches in Berezino and its surrounds and eliminate the guerilla forces guarding them.
Re: Missions on the server
faco_adv104_turf_war
Map: Zargabad
JIP: No
Scripts: F2 2-7-1 (including unit tags), a simple personal custom script.
Description:
TK Militia and TK Local forces fight each other across central Zargabad to assert their control.
Envisioned as a more spread-out version of Ferrard Carson's Holy Stones mission.
Map: Zargabad
JIP: No
Scripts: F2 2-7-1 (including unit tags), a simple personal custom script.
Description:
TK Militia and TK Local forces fight each other across central Zargabad to assert their control.
Envisioned as a more spread-out version of Ferrard Carson's Holy Stones mission.
Re: Missions on the server
faco_ai172_counterattack
Map: Chernarus
JIP: No
Scripts: F2 v2-7-1 + Custom Scripts
Description: USMC Infantry platoon takes airstrip and has to defend it against Indfor counterattack. Time Limit is a mission parameter
Map: Chernarus
JIP: No
Scripts: F2 v2-7-1 + Custom Scripts
Description: USMC Infantry platoon takes airstrip and has to defend it against Indfor counterattack. Time Limit is a mission parameter
- wolfenswan
- Posts: 1209
- Joined: Wed May 25, 2011 4:59 pm
Re: Missions on the server
faco_adv120_poctalon
Map: Chernarus
JIP: none
Scripts: F2 2-7-1
Description: Thanks to BM's fantastic extended eventhandlers I found the motivation to rewrite this mission which should now be in a playable state.
A Russian platoon is deployed to locate a crashed MI-8 (randomized location) and retrieve Intel from it. NAPA try to ambush them to get the data for themselves. To encourage a more interesting play the NAPA can't extract or pick up the data, they have to wait for OPFOR to do so and then ambush them. The location of the wreck can be indicated by markers of varying size/accuracy (parameter) or through the hints of the grounded helicopter crew (optional).
Map: Chernarus
JIP: none
Scripts: F2 2-7-1
Description: Thanks to BM's fantastic extended eventhandlers I found the motivation to rewrite this mission which should now be in a playable state.
A Russian platoon is deployed to locate a crashed MI-8 (randomized location) and retrieve Intel from it. NAPA try to ambush them to get the data for themselves. To encourage a more interesting play the NAPA can't extract or pick up the data, they have to wait for OPFOR to do so and then ambush them. The location of the wreck can be indicated by markers of varying size/accuracy (parameter) or through the hints of the grounded helicopter crew (optional).
Folk ARPS Mission Making Template & FAQ
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
Re: Missions on the server
faco_co76_Utes_Clearance
Map: Utes
JIP: No
Scripts: F2 2-7-1, Shuko's shk_pos, Arigato's defence script, Kronsky's UPS, some personal custom scripts.
Description: Simple semi-dynamic cache destruction mission, host can decide how many objectives we should complete for success to be declared.
USMC forces must destroy up to 6 explosives caches on Utes and eliminate the guerilla forces guarding them.
Map: Utes
JIP: No
Scripts: F2 2-7-1, Shuko's shk_pos, Arigato's defence script, Kronsky's UPS, some personal custom scripts.
Description: Simple semi-dynamic cache destruction mission, host can decide how many objectives we should complete for success to be declared.
USMC forces must destroy up to 6 explosives caches on Utes and eliminate the guerilla forces guarding them.
- wolfenswan
- Posts: 1209
- Joined: Wed May 25, 2011 4:59 pm
Re: Missions on the server
faco_co67_treehuggers
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, Tophe's guard script
Description: Update from the F2 2-6-0 version. A russian platoon must clear the winding road towards Chernogorsk. They are supported by a T-90 and a BMP3 though their usefulness is limited in the given terrain.
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, Tophe's guard script
Description: Update from the F2 2-6-0 version. A russian platoon must clear the winding road towards Chernogorsk. They are supported by a T-90 and a BMP3 though their usefulness is limited in the given terrain.
Folk ARPS Mission Making Template & FAQ
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
- wolfenswan
- Posts: 1209
- Joined: Wed May 25, 2011 4:59 pm
Re: Missions on the server
faco_co82_poctalon, my personal Sisyphus boulder
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, SHK_pos, BM's addaction and locality helpers
Description: Update from the F2 2-6-0 version. A russian platoon must locate a MI-8 crash site to retrieve some data. Angry NAPA guerrillas want to prevent that. Fully randomized and with some optional parameters to cater for different play styles.
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, SHK_pos, BM's addaction and locality helpers
Description: Update from the F2 2-6-0 version. A russian platoon must locate a MI-8 crash site to retrieve some data. Angry NAPA guerrillas want to prevent that. Fully randomized and with some optional parameters to cater for different play styles.
Folk ARPS Mission Making Template & FAQ
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
- wolfenswan
- Posts: 1209
- Joined: Wed May 25, 2011 4:59 pm
Re: Missions on the server
faco_co67_RollingMatryo_I
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, UPSMON, Guardpost, murk_spawn, dynamic weather change (can be switched off), small personal scripts
Description: Update from the F2 2-6-0 version. Minor changes to increase the chance of actually seeing Polana to then die in the counterattack.
faco_co67_RollingMatryo_II
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, UPSMON, Guardpost, dynamic weather change (can be switched off), small personal scripts
Description: Update from the F2 2-6-0 version.
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, UPSMON, Guardpost, murk_spawn, dynamic weather change (can be switched off), small personal scripts
Description: Update from the F2 2-6-0 version. Minor changes to increase the chance of actually seeing Polana to then die in the counterattack.
faco_co67_RollingMatryo_II
Map: Chernarus
JIP: No
Scripts: F2 2-7-1, UPSMON, Guardpost, dynamic weather change (can be switched off), small personal scripts
Description: Update from the F2 2-6-0 version.
Folk ARPS Mission Making Template & FAQ
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".
Helpful tools and guides for mission-makers
Our home-brewn scripting guides, snippets and more
My ARMA3 Missions - to download select a branch and pick "Download ZIP".