Missions on the server

Kill your comrades. Wholesale
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fer
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Missions on the server

Post by fer »

Missions? Server? What is this thread?
This thread contains a list of missions on the folk server. All guests can post to it, but please only post about newly uploaded missions, using the following BBCode template. We'll assume that if you post about a mission, you wrote it. Or are in some way responsible for it. Perhaps you're its legal guardian, or its mother left it with you on a stormy night and now you're living out various scenes from Big Daddy.

Code: Select all

[size=150]Mission name (exc. version + extension)[/size]
[b]Map:[/b]
[b]JIP:[/b] [ Yes | No ]
[b]Scripts:[/b]
[b]Description:[/b]
Can I post my super-insightful critique of mission x in this thread?
Actually, for discussion of individual missions please start a new thread in ArmA 2: Mission Making & F2 Development. This is a reference-only thread. Thanks! :v:

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fer
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Re: Missions on the server

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fkoa_adv20_downed
Map: Takistan
JIP: Yes
Scripts: F2 OA Folk + custom
Description: An asymmetric adversarial: up to 4 players act as the crew of a downed helicopter, attempting to get back to friendly positions during the night. Both sides are armed only with pistols and grenades. At regular intervals map markers snapshot the position and heading of each downed airman (the intervals can be set using the mission parameters).

fkoa_co36_halted
Map: Takistan
JIP: Yes
Scripts: F2 OA Folk + custom
Description: Up to a platoon of guerrillas armed only with bolt-action rifles and a handful of AK-47s must inflict a certain percentage of casualties on a halted army convoy in the same village, before withdrawing. The required casualties to inflict can be set using mission parameters.

fkoa_co42_highway / fkoa_co28_highway_LE
Map: Takistan
JIP: Yes
Scripts: F2 OA Folk + custom
Description: Up to a platoon of guerrillas must ambush an army convoy, destroying or disabling a set number of vehicles and inflicting a certain percentage of casualties before withdrawing. The required number of vehicles to disable and casualties to inflict can be set using mission parameters. To facilitate an ambush anywhere along the convoy route, for the first 30 second of the mission all group leaders have a single use teleport action that will transport them and their men using a mapclick. The LE version of this mission features a smaller convoy (4 APCs) and slightly fewer playable slots.

fkoa_co42_swept / fkoa_co28_swept_LE
Map: Takistan
JIP: Yes
Scripts: F2 OA Folk + custom
Description: Up to a platoon of guerrillas are trapped between a sweeping force of helibourne special soldiers, and a mechanised blocking force. The platoon must somehow stall the sweeping force before punching through the blocking force to the relative safety of the town beyond. RPG gunners have plenty of ammo to deal with the blocking force's APCs. The LE version features a motorised blocking force (armed UAZs replace the APCs) and slightly fewer playable slots.

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fer
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Re: Missions on the server

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fkoa_co42_fort
Map: Takistan
JIP: Yes
Scripts: F2 OA Folk + custom
Description: Up to a platoon of guerrillas assault army positions at the mouth of a valley, with the aim of capturing a strongpoint known locally as the fort. Two BTR-40s with DshKMs have been loaned to the guerrillas by the 3rd International Fighting Brigade of Takistan in the name of Che Guevara.

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Solitaire
Posts: 7
Joined: Thu Aug 12, 2010 2:07 pm

Re: Missions on the server

Post by Solitaire »

fkoa_co36_first_time
Map: Takistan
JIP: Yes
Scripts: F2 OA Folk, AI Selector
Description: Last week the US Army impounded several of our militia vehicles thanks to an informant (who has since been shown the error of his ways - his "first and last" mistake). Our tasks are two-fold. First is to retaliate by destroying as many of the US Army vehicles we can that are in one of the hangars (see MISSION notes) as well as any ammo crates nearby. Second is to recapture as many of our vehicles as possible and take them back to Shamali (MISSION notes, again).

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Housemaster
Posts: 36
Joined: Fri Aug 06, 2010 3:11 pm

Re: Missions on the server

Post by Housemaster »

fkoa_co24_daring_raid
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: A small group of guerrillas start with terrible weapons and barely any ammo (although they have an exciting range of cars and bikes!), they must take better weapons from an enemy base, then move on to tackle some enemy armour in a nearby village.

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fer
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Re: Missions on the server

Post by fer »

fkoa_co18_bedtime
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: Whilst visiting friends and relatives in the town of Shukurkalay, elements of a guerilla platoon are caught off guard by an army patrol sent to enforce the curfew. The guerrillas must eliminate the patrol using pistols and explosives, with support from a sniper team in overwatch.

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Housemaster
Posts: 36
Joined: Fri Aug 06, 2010 3:11 pm

Re: Missions on the server

Post by Housemaster »

fkoa_co20_carte_blanche
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: A group of farmers look for their weapon caches and then try to destroy as much of Takistani Army as they can. There are multiple bases to attack as objectives but no overall goal beyond causing as much havoc as possible.

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fer
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Re: Missions on the server

Post by fer »

fkoa_adv22_kettles
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: Styling himself Comrade Tank Commander Lor, Sgt. Lor has convinced half of an army tank unit to defect to a guerrilla outfit hiding over the border. Players take the roles of Lor's escaping revolutionaries, or army loyalists in this tank and infantry duel.

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Housemaster
Posts: 36
Joined: Fri Aug 06, 2010 3:11 pm

Re: Missions on the server

Post by Housemaster »

fkao_co32_strife_valley / fkao_co32_strife_valley_LE
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: Enemy forces have set up a radar facility and artillery battery in a wide valley. Destroy these targets and kill an enemy officer as well! Enemy forces include 2 armoured targets, several motorised forces and around 2 platoons of enemy infantry. The player side has access to 2 offroads with MGs and one with a recoilless rifle.
LE version removes armoured enemies, reduces enemy motorised and infantry numbers but has fewer slots and removes the recoilless rifle offroad.
Last edited by Housemaster on Mon Sep 13, 2010 9:30 pm, edited 1 time in total.

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fer
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Re: Missions on the server

Post by fer »

fkoa_co20_vintage_01
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: In 1960s Takistan, the platoon joins the First International Fighting Brigade of Takistan in the name of Fidel Castro and Revolutionary Tank Company of Sub-Commandante Abu Lor in a full-scale assault of army positions to the east of Ahmaday. Part 1 of a series.

fkoa_co20_vintage_02
Map: Takistan
JIP: No
Scripts: F2 OA Folk + custom
Description: In 1960s Takistan, the platoon, supported by remnants of the First International Fighting Brigade of Takistan in the name of Fidel Castro and a lone tank, mount a hasty defence against an army counter-attack launched from Ahmaday. Part 2 of a series.

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