[Mini-Stub] Randomized ambushed convoy
Posted: Wed Jun 26, 2013 2:40 pm
Wrote these scripts for a mission I'm currently working on, figured it might be useful for others as they are map-independent.
What it does is placing a group of vehicles along a stretch of road next to a randomly selected markers (these are pre-placed as full randomization would give strange results). If so desired players are placed next to the convoy as well (done in a way that the markers in briefing are correct).
If you want to know all the inner workings you'll have to look into the scripts in ws_scripts; for now I'm not planning to do an extended documentation
There might also be some bugs left as well as irregularities that I considered to small to fix.
Download
What it does is placing a group of vehicles along a stretch of road next to a randomly selected markers (these are pre-placed as full randomization would give strange results). If so desired players are placed next to the convoy as well (done in a way that the markers in briefing are correct).
If you want to know all the inner workings you'll have to look into the scripts in ws_scripts; for now I'm not planning to do an extended documentation
There might also be some bugs left as well as irregularities that I considered to small to fix.
Download