fa3_c50_idiots_se
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: A new, and slightly more evil update of
Idiots. The Third International Fighting Brigade of Takistan in the name of Che Guevara returns as a hastily retrained CSAT infiltrator unit, parachuted onto Altis in the hours before the invasion to destroy a NATO AA unit in the North-Western foothills. Features HALO jumps, suppressed Katiba carbines and stealth.
Be stealth.
Download: Download v5 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c46_bedtime_II
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: More from the modern Third International Fighting Brigade of Takistan in the name of Che Guevara: the brigade has gotten itself stuck inside an AAF curfew sweep. Badly under-gunned, the comrades must ambush enemies and liberate equipment, then punch out of the cordon and escape to a randomised point.
Download: Download v8 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_a100_inter_IV
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: First port of my
Internecine missions to ArmA 3. Ironsighted Katibas replace AKs, but UAVs are introduced as an option (no NVGs, but element leaders have NV on their rangefinders). The host now determines which side will attack, and both sides deploy using group teleport. The location to be fought over is now randomly selected from a number of small villages and settlements.
Download: Download v5 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c78_pancho_se
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: NATO mechanised platoon (Marshalls) lands at Panochori Bay and must clear the valley up to (and including) Panochori itself. Replaces the original
Pancho.
Download: Download v5 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c78_edna_se
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: Sequel to
Pancho. NATO mechanised platoon (Marshalls) must capture the bridge at Edessa. Replaces the original
Edna.
Download: Download v3 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c76_kav_se
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: Sequel to
Pancho and
Edna. NATO mechanised platoon (Marshalls) must capture the hillside village of Kavirida and nearby pass to Zaros. Replaces the original
Kav.
Download: Download v3 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c78_zak_se
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: Sequel to
Pancho,
Edna and
Kav. NATO mechanised platoon (Marshalls) finally assaults the town of Zaros. Replaces the original
Zak.
Download: Download v2 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c72_citadel
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: CSAT mechanised platoon (Kamyshes) supported by one tank must capture the hillside village of Abdera in north-west Altis. Alpha squad has the option to use a single-use teleport action in order to act as recon infantry.
Download: Download v5 of this mission as a compressed mission folder (for use with the MP Editor).
fa3_c79_castell
Map: Altis
JIP: No
Scripts: F3 3-1-0
(Updated: no SWS), Wolfenswan's Function Library
Description: CSAT mechanised platoon (Kamyshes) supported by one tank and optional CAS must capture the hilltop village of Oreokastro and nearby castle in north-west Altis. Alpha squad has the option to use a single-use teleport action in order to act as recon infantry.
Download: Download v3 of this mission as a compressed mission folder (for use with the MP Editor).