Dynamic Universal War System - A Campaign

Party-approved discussion of ArmA 3
Aqarius
Host
Posts: 413
Joined: Tue Jul 31, 2012 9:28 am
Location: Hobbiton, The Shire

Re: Dynamic Universal War System - A Campaign

Post by Aqarius »

What happens with persistent squads if someone bails/skips?

Otherwise sounds cool.
[/allegedly]

slawterer
Posts: 8
Joined: Sun Apr 28, 2013 2:34 pm

Re: Dynamic Universal War System - A Campaign

Post by slawterer »

This sounds fun, I'd be up for it.

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Nothun
Posts: 34
Joined: Wed May 01, 2013 9:15 pm
Location: Germany

Re: Dynamic Universal War System - A Campaign

Post by Nothun »

I hear you Penney,

I would love to join, when I can. But I'm not able to join every session.

Here's what I don't get: if I'm not able to attend the session, am I able to join the next? Is my character somehow saved as an A.I. when I'm not taking part in a session?
Basically, do I have to attend every session to keep my character in it?

Also: if one of us dies, is he a goner and can't participate in further missions, or do we get "reinforcements"?
"We all make mistakes, just none as grave as yours" -Spitnam after a Blue on Blue

http://steamcommunity.com/id/Nothun/

Medic Eugene Roe
Posts: 73
Joined: Sun May 27, 2012 1:14 pm
Location: Texas, United States

Re: Dynamic Universal War System - A Campaign

Post by Medic Eugene Roe »

If we're still doing this by the way, may I suggest using Big Shot's modified campaign instead? More features, also I'm encountering problems where enemy AI don't actually shoot me in kibot's campaign. Granted, not being shot is nice, but it's a bit uncanny when you're right next to your greatest enemy and no shots are going off. It's not even Christmas or Hannukah.

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