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[Snippet] Deleting a vehicle + crew on waypoint activation

Posted: Fri Mar 22, 2013 11:13 am
by wolfenswan
This code snippete deletes the vehicle and it's entire crew. Useful for getting rid of for example insertion helicopters or ambient vehicles that have served their purpose:

Code: Select all

{deleteVehicle _x} forEach thislist + [vehicle (thislist select 0)] + crew (vehicle (thislist select 0));
code goes in the On Act. field of the waypoint.

Re: [Snippet] Deleting a vehicle + crew on waypoint activati

Posted: Mon Oct 05, 2015 8:34 am
by SuicideKing
Slight variation, more compact:

Code: Select all

{deleteVehicle _x} forEach (crew vehicleName); deleteVehicle vehicleName;

Re: [Snippet] Deleting a vehicle + crew on waypoint activati

Posted: Mon Oct 05, 2015 10:31 am
by wolfenswan
It works but that way you have to assign a unique name to each vehicle and modify each waypoint. First variant allows simple copy-paste.

Re: [Snippet] Deleting a vehicle + crew on waypoint activati

Posted: Tue Oct 06, 2015 9:17 am
by SuicideKing
Ah, I see, thanks!

I had thought using "this" instead of vehicle name would work (was using names anyway), but it causes the crew to jump out and the helo crashes. :lol: