fa3_c39_tea_time

Help make Party-approved missions harder
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Pooter
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fa3_c39_tea_time

Post by Pooter »

CSAT makes a daring amphibious assault with heliborne reinforcements.

Pooter
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Posts: 117
Joined: Tue Jul 28, 2015 2:26 am

Re: fa3_c39_tea_time

Post by Pooter »

Added option for forcing a retreat via infinite reinforcements.

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audiox
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Re: fa3_c39_tea_time

Post by audiox »

Great fun. The city had hostiles, but i never felt completely overwhelmed.

Maybe i don't read briefings, but i felt that perhaps having the "sam site" be dudes with Titan AA's was a little underwhelming. Perhaps a SPAAG without ammo and fuel would be better (and then you just keep the AA dudes to fuck up any friendly choppers....)

Also, a hint that tells us when the objectives are completed and what to expect would also be nice. As it was i had completely forgotten about the counterattack when we had cleared the sam-site thing, and decided to just exfil. (Which, come to think of it, we should practice doing anyway, so there's that.....)


But other than that good atmospheric fun in a not too large village. Thanks a bundle!

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