Page 1 of 1

fa3_c37_HSLD(III)

Posted: Thu Jul 14, 2016 11:54 pm
by shado
Please post any feedback here.
Thanks!

Re: fa3_c37_HSLD(III)

Posted: Mon Jul 18, 2016 9:16 am
by wolfenswan
Was good, but the caches can be destroyed by small arms/GP fire.

If you add an eventhandler like this they can only be destroyed by satchels/demo-charges:

Code: Select all

if !(isServer) exitWith {};
_foo addEventHandler [
"HandleDamage",
{
 _box = _this select 0;
 _ammoName = _this select 4;

 if (_ammoName == "DemoCharge_Remote_Ammo" || _ammoName == "SatchelCharge_Remote_Ammo") exitWith {
// Stuff to happen after destruction
};
 0
}];

Re: fa3_c37_HSLD(III)

Posted: Mon Jul 18, 2016 10:20 pm
by shado
Thanks!
Will be fixed in the next version.

Re: fa3_c37_HSLD(III)

Posted: Tue Aug 23, 2016 10:10 pm
by Freyja
Works quite well, enemy doesn't feel too strong yet not too yieldy either. Good for 20 or so people.