fa3_c52_no_quarter

Help make Party-approved missions harder
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shado
Posts: 25
Joined: Sun Dec 13, 2015 9:01 pm

fa3_c52_no_quarter

Post by shado »

1-3 hostages need to be rescued in a city.
There's optional intel to be found which will make the hostage markers smaller (so that we have to cover less area). Location, number of hostages/intel/AI can be set via parameters.

Edit after first playthrough:
I suppose I should mention that "Less enemies" should only be used for less than 10 players and that the technical/LSV and MMG are very optional/useless.
Last edited by shado on Thu Jun 08, 2017 8:49 pm, edited 1 time in total.

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audiox
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Posts: 641
Joined: Sun Sep 02, 2012 10:58 am
Location: Norway

Re: fa3_c52_no_quarter

Post by audiox »

Great mission. Has a lot of replay value and can be tailored to many different playercounts.

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