fa3_a28_house_rules

Help make Party-approved missions harder
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NikkoJT
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fa3_a28_house_rules

Post by NikkoJT »

British and German special forces settle their differences on neutral ground. (Slot symmetrically)

Virtual Reality - SAS vs KSK

Close quarters house clearing adversarial for low player counts. Also works as afterparty. Parameter for weapon selection.

PARAMETER CHEAT SHEET
Infinity guns: most guns (NOT LAUNCHERS) have infinite ammo. Automatics fire very fast.
Augmented munitions: choose from a variety of amusing projectiles.
Infinite magazines: gain a fresh magazine on reloading. Good for launchers.
Total Mayhem: players explode when killed.
Switch: two random players are swapped every 30 or 15 seconds.
Gotta Go Fast: players move faster.
Grunt Birthday Party: yaaaaay!

v2: played. No complaints.
v3:
- Fixed incorrect Sting ammunition
v4:
- Added Promet ISR loadout
- Added Promet SG ACO loadout
- Added RPK-12 ARCO loadout
- Added Kozlice 12ga loadout
- Added G3A4 loadout
-- Requires GM loaded on server and clients
- Added MP2A1 loadout
-- Requires GM loaded on server and clients
- Added CMR-76 MRCO loadout
- Added Katiba ARCO Laser loadout
- Added CAR-95-1 Suppressed loadout
- Corrected MX magazine colours
v5:
- Added infinity guns parameter
- Added P2A1 Kartoffelwerfer loadout
-- Requires GM loaded on server and clients
- Added MAR-10 MRCO Suppressed loadout
v6:
- Infinity guns parameter now works
- Added Rook-40 Suppressed loadout
v7:
- Upgraded spectator
- Added PM Makarov loadout
- Added M16A2 loadout
-- Requires GM loaded on server and clients
- Added PM-63 loadout
-- Requires GM loaded on server and clients
- Added G3A3 (rifle grenades only) loadout
-- Requires GM loaded on server and clients
- Added SVD loadout
-- Requires GM loaded on server and clients

At v7, added two alternate maps:
House Rules B - city centre map, with office buildings and an open central street.
House Rules C - military base map, with a large radar complex in the middle.

C v8:
- Added secrets to the tunnel centre route
- Adjusted cover in the centre
- Corrected slotting screen title

v8 / C v9:
- Added MP5A2, MP5A3 (Z-24), MP5SD3, RPK-74, P1, PKM, Cursed M16, and MPi AK-74 loadouts
-- These loadouts require GM to be loaded on the server and clients
- Added ACP-C2, Rahim (TWS), SPAR-17 (laser), RPG-7, SDAR, and Mk14 (LRPS) loadouts
- added more cover on B central street routes
- Fixed some loadouts not having the correct weapon attachments
- Added new parameters: Grunt Birthday Party, infinite magazines, Total Mayhem, Switch, Gotta Go Fast, augmented munitions
- Fixed spawn marker placement on B

v9 / C v10:
- Fixed locality of Grunt Birthday Party effects
- Created an exception for G3 rifle grenades in Infinite magazines
- Total Mayhem now uses APERS mines instead of APERS bounding mines

v10 / C v11:
- Added G36A1, PzF 3, GraPi 40mm, and G3A4 EBR MRCO Laser Suppressed loadouts
-- These loadouts require GM to be loaded on the server and clients
- Fixed a briefing typo

At v10 / C v11, added new map: fa3_gma28_house_rules_w_v1
- This map requires GM to be loaded on the server and clients
- Factions replaced with Danish Jaegerkorpset (BLUFOR) and West German KSK (OPFOR)

W v2:
- Added M16 Car. 4x20 Suppressed, 1911, Sa-61, M60, UK-59 4x8, M21 AN/PVS-4, M47 Dragon, and SMAW loadouts
-- These loadouts require CSLA to be loaded on the server and clients
- Added MG3 loadout
-- This loadout requires GM to be loaded on the server and clients
- Updated all systems with Costno's improvements

C v12: as above plus:
- Updated Spectator with anti-ghosting measures
- SAS and KSK now always have rolled and non-rolled sleeves, respectively

W v3 / C v13:
- Fixed attachments not being applied
- Other bugfixes

A & B v11:
- Updated to new version as C v13

NEW MAP: House Rules E
Branched at B v11
This map features primarily Tanoan objects, creating long sightlines and several elevated positions to shoot from.

E v2: fixed a spawn-to-spawn sightline

A v12 / B v12 / C v14 / E v3 / W v4:
- Added Sa-24, bolt-action rifle, and FAL loadouts
-- These loadouts require CSLA to be loaded on the server and clients
- Fixed references to Jaegerkorpset in non-W missions
- Fixed missions having the same map description as C
- Fixed references to SAS in W
- Top floors of office buildings in B blocked off
- Improved statue motion in E

A v13 / B v13 / C v15 / E v4 / +J:
- Added taunts, various other improvements
- Added map J, wind turbines and industrial over river

A v14 / B v14 / C v16 / E v5 / J v7:
- Added auto-taunt, beginning after 5 minutes, every 30 seconds since last taunt
- Added new GM loadouts:
-- G8A1
-- MG8A1
-- PSG1
-- MGS90
-- HK512
-- MP5A4
-- M/49
-- LMG K 500 S
-- SG542
-- SG550
-- G53A3
-- MPi KMS-72KSD
-- G11
-- G11 RIS
-- AK-74N
- Added new vanilla loadout:
-- M320 LRR
- Improvements to loadout display in parameter selection
- Added GM attachments to scope selection
- Other minor fixes
FA missions & session host. Tank appreciater.

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