Knock Knock
5 FPS, great... Ok, let's run.
"Contact! At least one guy behind that building in front of us"
"Ok, let's go into that building in front of us"
"But..."
Bay II, A3 AT
It was the first time I played this mission when striders didn't murder everyone through the reeds.
I'm guess it was a necessity, but it was nice that both squads had assault and base of fire roles. It'd be better if bravo didn't shoot at us
Our FTL, Netkev, had problems with fa-style communications, but still did a great job, even surviving till the end of the mission. Would be nice if we survived as well, but you can't have everything
White Noise, Attackfor, A2 AR
I guess we wen't
into the trap sneaked quite well, but our team got slauthered seconds after we got inside the compound.