Mission:Rebel Alliance Part 2
Role: A2 FTL
TL;DR: See some; kill some
Not alot to say about this. Suicide King led this and must have only just watch Apollo 13 as he was keen to
hook shot the fire teams on opposite sides of the town we were attacking. I presume the line of attack was meant to mean that exit speed was extremely fast.
Seriously though; Great example of small team tactics in Folk ARPS. We came, we saw, we stacked up and we kicked some.
FT1 went in first whilst CO and FT2 provided overwatch. Once FT1 was in position we smoked out and advanced to their position.
My team were able to successfully move and cover each other through the town. If we lost anyone, they asked for it. (honestly can't recall)
Great mission. Really got involved and as such didn't take any photos.
Mission:Uphill From Here (HD redux)
Role: A1 FTL
TL;DR: Creep some; kill some
Netkev took CO and really wanted a slow and considered approach to this.
The idea was fairly straight forward. The entire island is crawling with CSAT and CSAT wannabes. Bounding overwatch was the tactic used and I have to say that this was excellent.
One fireteam would advance, hold, scan. Second fire team advance past first fireteam hold, scan. It really worked quite beautifully.
Upon first engagement we were getting shot up quite bad. instead of advancing directly in front (where the bullets came from) we advanced west (left) of a2 and tried to flank around. It worked to a certain extent. The main trouble is in the dense jungle.
(note: New jungle warfare tactic developed: Napalm)
Bullets are flying everywhere and your TacUI is limited. Nevertheless we managed to somehow survive the brutal onslaught of shots from all sides and come out with perhaps half the team still alive.
CO was dead. (asked for it) and so as FT1 I requested that we regroup and push on to the radio tower.
Again, advancing slowly, carefully.
We reached the first compound and cleared it. We reached the second larger outpost. Again no problem.
Then after a sacrifice was made (Someone shot AJAX) we got an explosive charge to destroy the radio tower. Boberro was only too keen and set a rather short charge of 40secs.
(note: under investigation)
KAboooOOOmm!
Mission:Shock and Awe
Role: A1 FTL
TL;DR: Shock; Awe
Less said about this the better. Basically GI Joe except everyone died at the end. Good tho.
Professional Try-hard.